- Object = ref object of NimGodotObject
   
- 
singleton: false instanciable: true is_reference: false
- Reference = ref object of Object
   
- 
singleton: false instanciable: true is_reference: false
- Node = ref object of Object
   
- 
singleton: false instanciable: true is_reference: false
- Resource = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- CanvasItem = ref object of Node
   
- 
singleton: false instanciable: false is_reference: false
- Control = ref object of CanvasItem
   
- 
singleton: false instanciable: true is_reference: false
- Spatial = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptNode = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- Node2D = ref object of CanvasItem
   
- 
singleton: false instanciable: true is_reference: false
- VisualInstance = ref object of Spatial
   
- 
singleton: false instanciable: false is_reference: false
- AudioEffect = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- Container = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- InputEvent = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- Mesh = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- BaseButton = ref object of Control
   
- 
singleton: false instanciable: false is_reference: false
- Range = ref object of Control
   
- 
singleton: false instanciable: false is_reference: false
- Shape2D = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- Texture = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- PacketPeer = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- 
singleton: false instanciable: true is_reference: false
- CSGShape = ref object of VisualInstance
   
- 
singleton: false instanciable: false is_reference: false
- PrimitiveMesh = ref object of Mesh
   
- 
singleton: false instanciable: false is_reference: true
- GeometryInstance = ref object of VisualInstance
   
- 
singleton: false instanciable: false is_reference: false
- InputEventWithModifiers = ref object of InputEvent
   
- 
singleton: false instanciable: false is_reference: true
- AudioEffectFilter = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- CollisionObject = ref object of Spatial
   
- 
singleton: false instanciable: false is_reference: false
- Shape = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- CSGPrimitive = ref object of CSGShape
   
- 
singleton: false instanciable: false is_reference: false
- Button = ref object of BaseButton
   
- 
singleton: false instanciable: true is_reference: false
- Joint = ref object of Spatial
   
- 
singleton: false instanciable: false is_reference: false
- CollisionObject2D = ref object of Node2D
   
- 
singleton: false instanciable: false is_reference: false
- PhysicsBody = ref object of CollisionObject
   
- 
singleton: false instanciable: false is_reference: false
- Material = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- StyleBox = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- NetworkedMultiplayerPeer = ref object of PacketPeer
   
- 
singleton: false instanciable: false is_reference: true
- WindowDialog = ref object of Popup
   
- 
singleton: false instanciable: true is_reference: false
- Script = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- PhysicsBody2D = ref object of CollisionObject2D
   
- 
singleton: false instanciable: false is_reference: false
- BoxContainer = ref object of Container
   
- 
singleton: false instanciable: false is_reference: false
- AudioEffectEQ = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- Joint2D = ref object of Node2D
   
- 
singleton: false instanciable: false is_reference: false
- Light = ref object of VisualInstance
   
- 
singleton: false instanciable: false is_reference: false
- AcceptDialog = ref object of WindowDialog
   
- 
singleton: false instanciable: true is_reference: false
- AudioStream = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- ResourceImporter = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- StreamPeer = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- Sky = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- SpriteBase3D = ref object of GeometryInstance
   
- 
singleton: false instanciable: false is_reference: false
- VideoStream = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- Font = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- WebSocketMultiplayerPeer = ref object of NetworkedMultiplayerPeer
   
- 
singleton: false instanciable: false is_reference: true
- SplitContainer = ref object of Container
   
- 
singleton: false instanciable: false is_reference: false
- ConfirmationDialog = ref object of AcceptDialog
   
- 
singleton: false instanciable: true is_reference: false
- ScrollBar = ref object of Range
   
- 
singleton: false instanciable: false is_reference: false
- InputEventGesture = ref object of InputEventWithModifiers
   
- 
singleton: false instanciable: false is_reference: true
- Camera = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- InputEventMouse = ref object of InputEventWithModifiers
   
- 
singleton: false instanciable: false is_reference: true
- Separator = ref object of Control
   
- 
singleton: false instanciable: false is_reference: false
- Slider = ref object of Range
   
- 
singleton: false instanciable: false is_reference: false
- VisibilityNotifier2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- RigidBody = ref object of PhysicsBody
   
- 
singleton: false instanciable: true is_reference: false
- ScrollContainer = ref object of Container
   
- 
singleton: false instanciable: true is_reference: false
- Physics2DDirectBodyState = ref object of Object
   
- 
singleton: false instanciable: false is_reference: false
- VisibilityNotifier = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- PhysicsDirectBodyState = ref object of Object
   
- 
singleton: false instanciable: false is_reference: false
- Translation = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- MainLoop = ref object of Object
   
- 
singleton: false instanciable: true is_reference: false
- ARVRInterface = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- SpatialGizmo = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- CanvasLayer = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- PanelContainer = ref object of Container
   
- 
singleton: false instanciable: true is_reference: false
- AudioStreamPlayer2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- DynamicFontData = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- Light2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- Shader = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- SceneTreeTimer = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- EditorFileDialog = ref object of ConfirmationDialog
   
- 
singleton: false instanciable: true is_reference: false
- PackedScene = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptFunction = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- Animation = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptSubCall = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- VideoPlayer = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- HTTPClient = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- AnimationPlayer = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- PolygonPathFinder = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- CapsuleMesh = ref object of PrimitiveMesh
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptConstructor = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- WebSocketClient = ref object of WebSocketMultiplayerPeer
   
- 
singleton: false instanciable: true is_reference: true
- KinematicCollision = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- GrooveJoint2D = ref object of Joint2D
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptBasicTypeConstant = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- EditorProperty = ref object of Container
   
- 
singleton: false instanciable: true is_reference: false
- InputEventMagnifyGesture = ref object of InputEventGesture
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptOperator = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- Mutex = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- Tween = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- NetworkedMultiplayerENet = ref object of NetworkedMultiplayerPeer
   
- 
singleton: false instanciable: true is_reference: true
- ViewportTexture = ref object of Texture
   
- 
singleton: false instanciable: true is_reference: true
- ParallaxLayer = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- ViewportContainer = ref object of Container
   
- 
singleton: false instanciable: true is_reference: false
- GradientTexture = ref object of Texture
   
- 
singleton: false instanciable: true is_reference: true
- StyleBoxFlat = ref object of StyleBox
   
- 
singleton: false instanciable: true is_reference: true
- CSGSphere = ref object of CSGPrimitive
   
- 
singleton: false instanciable: true is_reference: false
- MarginContainer = ref object of Container
   
- 
singleton: false instanciable: true is_reference: false
- SegmentShape2D = ref object of Shape2D
   
- 
singleton: false instanciable: true is_reference: true
- NativeScript = ref object of Script
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptFunctionCall = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- BoneAttachment = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- AudioBusLayout = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- InputEventPanGesture = ref object of InputEventGesture
   
- 
singleton: false instanciable: true is_reference: true
- Bone2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- KinematicCollision2D = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- ARVRAnchor = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptInputAction = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- CSGTorus = ref object of CSGPrimitive
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptSelf = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- JSONParseResult = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptLocalVar = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- Line2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectEQ21 = ref object of AudioEffectEQ
   
- 
singleton: false instanciable: true is_reference: true
- Curve = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- EditorSceneImporter = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- GDScriptFunctionState = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- CollisionShape2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- Position3D = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- RayShape2D = ref object of Shape2D
   
- 
singleton: false instanciable: true is_reference: true
- MultiMesh = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- ShortCut = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- AudioEffectReverb = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- ResourceImporterWebm = ref object of ResourceImporter
   
- 
singleton: false instanciable: false is_reference: true
- EditorSelection = ref object of Object
   
- 
singleton: false instanciable: true is_reference: false
- VisibilityEnabler = ref object of VisibilityNotifier
   
- 
singleton: false instanciable: true is_reference: false
- Curve2D = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- InstancePlaceholder = ref object of Node
   
- 
singleton: false instanciable: false is_reference: false
- StyleBoxTexture = ref object of StyleBox
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptClassConstant = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- RemoteTransform2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- Position2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- CanvasItemMaterial = ref object of Material
   
- 
singleton: false instanciable: true is_reference: true
- EditorResourcePreview = ref object of Node
   
- 
singleton: false instanciable: false is_reference: false
- VisualScriptSelect = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- InputEventJoypadMotion = ref object of InputEvent
   
- 
singleton: false instanciable: true is_reference: true
- 
singleton: false instanciable: true is_reference: false
- VisualScriptDeconstruct = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- AudioStreamPlayer = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- AStar = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- ColorPicker = ref object of BoxContainer
   
- 
singleton: false instanciable: true is_reference: false
- InputEventMouseMotion = ref object of InputEventMouse
   
- 
singleton: false instanciable: true is_reference: true
- InputEventKey = ref object of InputEventWithModifiers
   
- 
singleton: false instanciable: true is_reference: true
- PacketPeerUDP = ref object of PacketPeer
   
- 
singleton: false instanciable: true is_reference: true
- QuadMesh = ref object of PrimitiveMesh
   
- 
singleton: false instanciable: true is_reference: true
- ARVRPositionalTracker = ref object of Object
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectNotchFilter = ref object of AudioEffectFilter
   
- 
singleton: false instanciable: true is_reference: true
- CylinderMesh = ref object of PrimitiveMesh
   
- 
singleton: false instanciable: true is_reference: true
- ProceduralSky = ref object of Sky
   
- 
singleton: false instanciable: true is_reference: true
- VisualScript = ref object of Script
   
- 
singleton: false instanciable: true is_reference: true
- EditorSettings = ref object of Resource
   
- 
singleton: false instanciable: false is_reference: true
- PCKPacker = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- Physics2DDirectSpaceState = ref object of Object
   
- 
singleton: false instanciable: false is_reference: false
- StreamPeerBuffer = ref object of StreamPeer
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptBuiltinFunc = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- UndoRedo = ref object of Object
   
- 
singleton: false instanciable: true is_reference: false
- Physics2DShapeQueryParameters = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptIndexSet = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- GraphNode = ref object of Container
   
- 
singleton: false instanciable: true is_reference: false
- GIProbeData = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- SceneTree = ref object of MainLoop
   
- 
singleton: false instanciable: true is_reference: false
- Camera2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptSwitch = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- DampedSpringJoint2D = ref object of Joint2D
   
- 
singleton: false instanciable: true is_reference: false
- Viewport = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- AnimatedSprite = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- SpatialVelocityTracker = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- ResourceImporterTheora = ref object of ResourceImporter
   
- 
singleton: false instanciable: false is_reference: true
- PhysicsShapeQueryParameters = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptResourcePath = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- PacketPeerStream = ref object of PacketPeer
   
- 
singleton: false instanciable: true is_reference: true
- Physics2DShapeQueryResult = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- StyleBoxEmpty = ref object of StyleBox
   
- 
singleton: false instanciable: true is_reference: true
- SpinBox = ref object of Range
   
- 
singleton: false instanciable: true is_reference: false
- AudioStreamPlayback = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- VehicleWheel = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptVariableGet = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- FileDialog = ref object of ConfirmationDialog
   
- 
singleton: false instanciable: true is_reference: false
- Thread = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- CubeMap = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- CheckBox = ref object of Button
   
- 
singleton: false instanciable: true is_reference: false
- CSGBox = ref object of CSGPrimitive
   
- 
singleton: false instanciable: true is_reference: false
- TextEdit = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- WeakRef = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- BulletPhysicsDirectBodyState = ref object of PhysicsDirectBodyState
   
- 
singleton: false instanciable: false is_reference: false
- Navigation = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- HScrollBar = ref object of ScrollBar
   
- 
singleton: false instanciable: true is_reference: false
- ArrayMesh = ref object of Mesh
   
- 
singleton: false instanciable: true is_reference: true
- VehicleBody = ref object of RigidBody
   
- 
singleton: false instanciable: true is_reference: false
- DirectionalLight = ref object of Light
   
- 
singleton: false instanciable: true is_reference: false
- WebSocketServer = ref object of WebSocketMultiplayerPeer
   
- 
singleton: false instanciable: true is_reference: true
- ProxyTexture = ref object of Texture
   
- 
singleton: false instanciable: true is_reference: true
- NavigationMeshInstance = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- EditorScenePostImport = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- Environment = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- ParallaxBackground = ref object of CanvasLayer
   
- 
singleton: false instanciable: true is_reference: false
- PinJoint = ref object of Joint
   
- 
singleton: false instanciable: true is_reference: false
- Path2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- EditorScript = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- PhysicsShapeQueryResult = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- ConvexPolygonShape = ref object of Shape
   
- 
singleton: false instanciable: true is_reference: true
- RegExMatch = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- OccluderPolygon2D = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- ReferenceRect = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- VideoStreamWebm = ref object of VideoStream
   
- 
singleton: false instanciable: true is_reference: true
- InputEventScreenTouch = ref object of InputEvent
   
- 
singleton: false instanciable: true is_reference: true
- Skeleton = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- LightOccluder2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- SurfaceTool = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- 
singleton: false instanciable: true is_reference: true
- VisualScriptCondition = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- 
singleton: false instanciable: true is_reference: true
- EditorInterface = ref object of Node
   
- 
singleton: false instanciable: false is_reference: false
- EditorFileSystemDirectory = ref object of Object
   
- 
singleton: false instanciable: true is_reference: false
- TileMap = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- GridMap = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- PluginScript = ref object of Script
   
- 
singleton: false instanciable: true is_reference: true
- AtlasTexture = ref object of Texture
   
- 
singleton: false instanciable: true is_reference: true
- BitMap = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- GDNative = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- AudioEffectHighPassFilter = ref object of AudioEffectFilter
   
- 
singleton: false instanciable: true is_reference: true
- NavigationMesh = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- ARVRInterfaceGDNative = ref object of ARVRInterface
   
- 
singleton: false instanciable: true is_reference: true
- AnimatedSprite3D = ref object of SpriteBase3D
   
- 
singleton: false instanciable: true is_reference: false
- CSGCylinder = ref object of CSGPrimitive
   
- 
singleton: false instanciable: true is_reference: false
- Semaphore = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptPropertyGet = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptEmitSignal = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- TextureRect = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- FuncRef = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- CheckButton = ref object of Button
   
- 
singleton: false instanciable: true is_reference: false
- Directory = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- Panel = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- HSlider = ref object of Slider
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectDistortion = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- MeshDataTool = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- Curve3D = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- AudioStreamPlayer3D = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- Path = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectCompressor = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- LineEdit = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptYieldSignal = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- RichTextLabel = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptWhile = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- TouchScreenButton = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- EncodedObjectAsID = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- TextureProgress = ref object of Range
   
- 
singleton: false instanciable: true is_reference: false
- ConvexPolygonShape2D = ref object of Shape2D
   
- 
singleton: false instanciable: true is_reference: true
- PathFollow2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectBandLimitFilter = ref object of AudioEffectFilter
   
- 
singleton: false instanciable: true is_reference: true
- TriangleMesh = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- ConfigFile = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- SphereShape = ref object of Shape
   
- 
singleton: false instanciable: true is_reference: true
- AudioEffectHighShelfFilter = ref object of AudioEffectFilter
   
- 
singleton: false instanciable: true is_reference: true
- EditorResourceConversionPlugin = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptFunctionState = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- 
singleton: false instanciable: true is_reference: false
- InputEventAction = ref object of InputEvent
   
- 
singleton: false instanciable: true is_reference: true
- RayCast2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- PackedDataContainer = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- PhysicsDirectSpaceState = ref object of Object
   
- 
singleton: false instanciable: false is_reference: false
- HTTPRequest = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptCustomNode = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- SpriteFrames = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- EditorPlugin = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- Tree = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- PinJoint2D = ref object of Joint2D
   
- 
singleton: false instanciable: true is_reference: false
- ToolButton = ref object of Button
   
- 
singleton: false instanciable: true is_reference: false
- BitmapFont = ref object of Font
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptMathConstant = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- InterpolatedCamera = ref object of Camera
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptIterator = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptReturn = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- File = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- PrismMesh = ref object of PrimitiveMesh
   
- 
singleton: false instanciable: true is_reference: true
- RayCast = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- StaticBody = ref object of PhysicsBody
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptSceneTree = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- KinematicBody = ref object of PhysicsBody
   
- 
singleton: false instanciable: true is_reference: false
- ConcavePolygonShape = ref object of Shape
   
- 
singleton: false instanciable: true is_reference: true
- CSGMesh = ref object of CSGPrimitive
   
- 
singleton: false instanciable: true is_reference: false
- RigidBody2D = ref object of PhysicsBody2D
   
- 
singleton: false instanciable: true is_reference: false
- RemoteTransform = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- CanvasModulate = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- StaticBody2D = ref object of PhysicsBody2D
   
- 
singleton: false instanciable: true is_reference: false
- GraphEdit = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- VisibilityEnabler2D = ref object of VisibilityNotifier2D
   
- 
singleton: false instanciable: true is_reference: false
- WebSocketPeer = ref object of PacketPeer
   
- 
singleton: false instanciable: true is_reference: true
- ButtonGroup = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- ConcavePolygonShape2D = ref object of Shape2D
   
- 
singleton: false instanciable: true is_reference: true
- World2D = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- PlaneMesh = ref object of PrimitiveMesh
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptYield = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptVariableSet = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptGlobalConstant = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- RegEx = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- SliderJoint = ref object of Joint
   
- 
singleton: false instanciable: true is_reference: false
- SceneState = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- VisualScriptSceneNode = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- CircleShape2D = ref object of Shape2D
   
- 
singleton: false instanciable: true is_reference: true
- BoxShape = ref object of Shape
   
- 
singleton: false instanciable: true is_reference: true
- Skeleton2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptEngineSingleton = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- AudioEffectAmplify = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- Area = ref object of CollisionObject
   
- 
singleton: false instanciable: true is_reference: false
- Physics2DDirectBodyStateSW = ref object of Physics2DDirectBodyState
   
- 
singleton: false instanciable: false is_reference: false
- StreamPeerTCP = ref object of StreamPeer
   
- 
singleton: false instanciable: true is_reference: true
- ARVROrigin = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- NavigationPolygonInstance = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- Gradient = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- NavigationPolygon = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- ARVRCamera = ref object of Camera
   
- 
singleton: false instanciable: true is_reference: false
- RayShape = ref object of Shape
   
- 
singleton: false instanciable: true is_reference: true
- StyleBoxLine = ref object of StyleBox
   
- 
singleton: false instanciable: true is_reference: true
- RectangleShape2D = ref object of Shape2D
   
- 
singleton: false instanciable: true is_reference: true
- EditorImportPlugin = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptSequence = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- AudioEffectDelay = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- AudioStreamRandomPitch = ref object of AudioStream
   
- 
singleton: false instanciable: true is_reference: true
- GIProbe = ref object of VisualInstance
   
- 
singleton: false instanciable: true is_reference: false
- HBoxContainer = ref object of BoxContainer
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptPreload = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- PlaneShape = ref object of Shape
   
- 
singleton: false instanciable: true is_reference: true
- TileSet = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- ProximityGroup = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- Polygon2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- MultiMeshInstance = ref object of GeometryInstance
   
- 
singleton: false instanciable: true is_reference: false
- LineShape2D = ref object of Shape2D
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptIndexGet = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptPropertySet = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- MeshInstance = ref object of GeometryInstance
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectLowPassFilter = ref object of AudioEffectFilter
   
- 
singleton: false instanciable: true is_reference: true
- PHashTranslation = ref object of Translation
   
- 
singleton: false instanciable: true is_reference: true
- KinematicBody2D = ref object of PhysicsBody2D
   
- 
singleton: false instanciable: true is_reference: false
- AudioStreamSample = ref object of AudioStream
   
- 
singleton: false instanciable: true is_reference: true
- ResourceInteractiveLoader = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- VisualScriptConstant = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- LargeTexture = ref object of Texture
   
- 
singleton: false instanciable: true is_reference: true
- AudioEffectPanner = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- 
singleton: false instanciable: true is_reference: false
- SpotLight = ref object of Light
   
- 
singleton: false instanciable: true is_reference: false
- ShaderMaterial = ref object of Material
   
- 
singleton: false instanciable: true is_reference: true
- ScriptEditor = ref object of PanelContainer
   
- 
singleton: false instanciable: false is_reference: false
- ProgressBar = ref object of Range
   
- 
singleton: false instanciable: true is_reference: false
- EditorInspectorPlugin = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- Physics2DTestMotionResult = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- PathFollow = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- PackedDataContainerRef = ref object of Reference
   
- 
singleton: false instanciable: false is_reference: true
- HingeJoint = ref object of Joint
   
- 
singleton: false instanciable: true is_reference: false
- ResourceImporterOGGVorbis = ref object of ResourceImporter
   
- 
singleton: false instanciable: false is_reference: true
- VisualScriptTypeCast = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- CollisionShape = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- ColorPickerButton = ref object of Button
   
- 
singleton: false instanciable: true is_reference: false
- CollisionPolygon2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- CSGPolygon = ref object of CSGPrimitive
   
- 
singleton: false instanciable: true is_reference: false
- EditorSpatialGizmo = ref object of SpatialGizmo
   
- 
singleton: false instanciable: true is_reference: true
- SphereMesh = ref object of PrimitiveMesh
   
- 
singleton: false instanciable: true is_reference: true
- Theme = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- TCPServer = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- AudioEffectLowShelfFilter = ref object of AudioEffectFilter
   
- 
singleton: false instanciable: true is_reference: true
- HSeparator = ref object of Separator
   
- 
singleton: false instanciable: true is_reference: false
- GridContainer = ref object of Container
   
- 
singleton: false instanciable: true is_reference: false
- Particles = ref object of GeometryInstance
   
- 
singleton: false instanciable: true is_reference: false
- CurveTexture = ref object of Texture
   
- 
singleton: false instanciable: true is_reference: true
- ImageTexture = ref object of Texture
   
- 
singleton: false instanciable: true is_reference: true
- EditorExportPlugin = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- CSGCombiner = ref object of CSGShape
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectChorus = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- VisualScriptLocalVarSet = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- AnimationTreePlayer = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- VSlider = ref object of Slider
   
- 
singleton: false instanciable: true is_reference: false
- CapsuleShape = ref object of Shape
   
- 
singleton: false instanciable: true is_reference: true
- VideoStreamTheora = ref object of VideoStream
   
- 
singleton: false instanciable: true is_reference: true
- OptionButton = ref object of Button
   
- 
singleton: false instanciable: true is_reference: false
- CollisionPolygon = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- SpatialMaterial = ref object of Material
   
- 
singleton: false instanciable: true is_reference: true
- World = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- 
singleton: false instanciable: true is_reference: false
- VSeparator = ref object of Separator
   
- 
singleton: false instanciable: true is_reference: false
- VSplitContainer = ref object of SplitContainer
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectEQ6 = ref object of AudioEffectEQ
   
- 
singleton: false instanciable: true is_reference: true
- Listener = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- HSplitContainer = ref object of SplitContainer
   
- 
singleton: false instanciable: true is_reference: false
- BakedLightmap = ref object of VisualInstance
   
- 
singleton: false instanciable: true is_reference: false
- CenterContainer = ref object of Container
   
- 
singleton: false instanciable: true is_reference: false
- YSort = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- ColorRect = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- ARVRController = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectPitchShift = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- MultiplayerAPI = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- InputEventScreenDrag = ref object of InputEvent
   
- 
singleton: false instanciable: true is_reference: true
- TabContainer = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- PhysicalBone = ref object of PhysicsBody
   
- 
singleton: false instanciable: true is_reference: false
- GDScript = ref object of Script
   
- 
singleton: false instanciable: true is_reference: true
- NinePatchRect = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectPhaser = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- ImmediateGeometry = ref object of GeometryInstance
   
- 
singleton: false instanciable: true is_reference: false
- XMLParser = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- ConeTwistJoint = ref object of Joint
   
- 
singleton: false instanciable: true is_reference: false
- Navigation2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- Image = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- VBoxContainer = ref object of BoxContainer
   
- 
singleton: false instanciable: true is_reference: false
- Area2D = ref object of CollisionObject2D
   
- 
singleton: false instanciable: true is_reference: false
- MeshLibrary = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- VScrollBar = ref object of ScrollBar
   
- 
singleton: false instanciable: true is_reference: false
- Sprite3D = ref object of SpriteBase3D
   
- 
singleton: false instanciable: true is_reference: false
- CapsuleShape2D = ref object of Shape2D
   
- 
singleton: false instanciable: true is_reference: true
- StreamTexture = ref object of Texture
   
- 
singleton: false instanciable: true is_reference: true
- CubeMesh = ref object of PrimitiveMesh
   
- 
singleton: false instanciable: true is_reference: true
- ParticlesMaterial = ref object of Material
   
- 
singleton: false instanciable: true is_reference: true
- AudioEffectLimiter = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- TextureButton = ref object of BaseButton
   
- 
singleton: false instanciable: true is_reference: false
- Sprite = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- InputEventJoypadButton = ref object of InputEvent
   
- 
singleton: false instanciable: true is_reference: true
- WorldEnvironment = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- ReflectionProbe = ref object of VisualInstance
   
- 
singleton: false instanciable: true is_reference: false
- OmniLight = ref object of Light
   
- 
singleton: false instanciable: true is_reference: false
- Tabs = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectEQ10 = ref object of AudioEffectEQ
   
- 
singleton: false instanciable: true is_reference: true
- EditorResourcePreviewGenerator = ref object of Reference
   
- 
singleton: false instanciable: true is_reference: true
- EditorInspector = ref object of ScrollContainer
   
- 
singleton: false instanciable: true is_reference: false
- TreeItem = ref object of Object
   
- 
singleton: false instanciable: false is_reference: false
- BakedLightmapData = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- BackBufferCopy = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- VisualScriptExpression = ref object of VisualScriptNode
   
- 
singleton: false instanciable: true is_reference: true
- Particles2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- LinkButton = ref object of BaseButton
   
- 
singleton: false instanciable: true is_reference: false
- Timer = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- ItemList = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false
- AudioStreamOGGVorbis = ref object of AudioStream
   
- 
singleton: false instanciable: true is_reference: true
- ResourcePreloader = ref object of Node
   
- 
singleton: false instanciable: true is_reference: false
- AudioEffectBandPassFilter = ref object of AudioEffectFilter
   
- 
singleton: false instanciable: true is_reference: true
- PanoramaSky = ref object of Sky
   
- 
singleton: false instanciable: true is_reference: true
- OrientedPathFollow = ref object of Spatial
   
- 
singleton: false instanciable: true is_reference: false
- Generic6DOFJoint = ref object of Joint
   
- 
singleton: false instanciable: true is_reference: false
- InputEventMouseButton = ref object of InputEventMouse
   
- 
singleton: false instanciable: true is_reference: true
- DynamicFont = ref object of Font
   
- 
singleton: false instanciable: true is_reference: true
- GDNativeLibrary = ref object of Resource
   
- 
singleton: false instanciable: true is_reference: true
- MeshInstance2D = ref object of Node2D
   
- 
singleton: false instanciable: true is_reference: false
- EditorFileSystem = ref object of Node
   
- 
singleton: false instanciable: false is_reference: false
- AudioEffectStereoEnhance = ref object of AudioEffect
   
- 
singleton: false instanciable: true is_reference: true
- Label = ref object of Control
   
- 
singleton: false instanciable: true is_reference: false