Object* = ref object of NimGodotObject
-
singleton: false instanciable: true is_reference: false
Reference* = ref object of Object
-
singleton: false instanciable: true is_reference: false
Node* = ref object of Object
-
singleton: false instanciable: true is_reference: false
Resource* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
CanvasItem* = ref object of Node
-
singleton: false instanciable: false is_reference: false
Control* = ref object of CanvasItem
-
singleton: false instanciable: true is_reference: false
Spatial* = ref object of Node
-
singleton: false instanciable: true is_reference: false
VisualScriptNode* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
Node2D* = ref object of CanvasItem
-
singleton: false instanciable: true is_reference: false
AudioEffect* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
VisualInstance* = ref object of Spatial
-
singleton: false instanciable: false is_reference: false
Container* = ref object of Control
-
singleton: false instanciable: true is_reference: false
InputEvent* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
Mesh* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
BaseButton* = ref object of Control
-
singleton: false instanciable: false is_reference: false
Range* = ref object of Control
-
singleton: false instanciable: true is_reference: false
Shape2D* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
-
singleton: false instanciable: true is_reference: false
PrimitiveMesh* = ref object of Mesh
-
singleton: false instanciable: false is_reference: true
GeometryInstance* = ref object of VisualInstance
-
singleton: false instanciable: false is_reference: false
Texture* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
AudioEffectFilter* = ref object of AudioEffect
-
singleton: false instanciable: false is_reference: true
Shape* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
Button* = ref object of BaseButton
-
singleton: false instanciable: true is_reference: false
CollisionObject* = ref object of Spatial
-
singleton: false instanciable: false is_reference: false
Joint* = ref object of Spatial
-
singleton: false instanciable: false is_reference: false
CollisionObject2D* = ref object of Node2D
-
singleton: false instanciable: false is_reference: false
Material* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
InputEventWithModifiers* = ref object of InputEvent
-
singleton: false instanciable: false is_reference: true
PacketPeer* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
WindowDialog* = ref object of Popup
-
singleton: false instanciable: true is_reference: false
PhysicsBody* = ref object of CollisionObject
-
singleton: false instanciable: false is_reference: false
PhysicsBody2D* = ref object of CollisionObject2D
-
singleton: false instanciable: false is_reference: false
BoxContainer* = ref object of Container
-
singleton: false instanciable: false is_reference: false
AudioEffectEQ* = ref object of AudioEffect
-
singleton: false instanciable: false is_reference: true
Joint2D* = ref object of Node2D
-
singleton: false instanciable: false is_reference: false
Light* = ref object of VisualInstance
-
singleton: false instanciable: false is_reference: false
AcceptDialog* = ref object of WindowDialog
-
singleton: false instanciable: true is_reference: false
AudioStream* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
StyleBox* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
Script* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
StreamPeer* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
Sky* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
SpriteBase3D* = ref object of GeometryInstance
-
singleton: false instanciable: false is_reference: false
Font* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
SplitContainer* = ref object of Container
-
singleton: false instanciable: false is_reference: false
ConfirmationDialog* = ref object of AcceptDialog
-
singleton: false instanciable: true is_reference: false
ScrollBar* = ref object of Range
-
singleton: false instanciable: false is_reference: false
Camera* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
InputEventMouse* = ref object of InputEventWithModifiers
-
singleton: false instanciable: false is_reference: true
Separator* = ref object of Control
-
singleton: false instanciable: false is_reference: false
Slider* = ref object of Range
-
singleton: false instanciable: false is_reference: false
VisibilityNotifier2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
Physics2DDirectBodyState* = ref object of Object
-
singleton: false instanciable: false is_reference: false
VisibilityNotifier* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
PhysicsDirectBodyState* = ref object of Object
-
singleton: false instanciable: false is_reference: false
Translation* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
MainLoop* = ref object of Object
-
singleton: false instanciable: true is_reference: false
ARVRInterface* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
SpatialGizmo* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
CanvasLayer* = ref object of Node
-
singleton: false instanciable: true is_reference: false
NetworkedMultiplayerPeer* = ref object of PacketPeer
-
singleton: false instanciable: false is_reference: true
PanelContainer* = ref object of Container
-
singleton: false instanciable: true is_reference: false
ResourceImporter* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
AudioStreamPlayer2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
DynamicFontData* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
Light2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
Shader* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
SceneTreeTimer* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
EditorFileDialog* = ref object of ConfirmationDialog
-
singleton: false instanciable: true is_reference: false
PackedScene* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
VisualScriptFunction* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
Animation* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
VisualScriptSubCall* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VideoPlayer* = ref object of Control
-
singleton: false instanciable: true is_reference: false
HTTPClient* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
AnimationPlayer* = ref object of Node
-
singleton: false instanciable: true is_reference: false
Room* = ref object of VisualInstance
-
singleton: false instanciable: true is_reference: false
PolygonPathFinder* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
CapsuleMesh* = ref object of PrimitiveMesh
-
singleton: false instanciable: true is_reference: true
VisualScriptConstructor* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
GrooveJoint2D* = ref object of Joint2D
-
singleton: false instanciable: true is_reference: false
VisualScriptBasicTypeConstant* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VisualScriptOperator* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VideoStream* = ref object of Resource
-
singleton: false instanciable: false is_reference: true
Mutex* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
Tween* = ref object of Node
-
singleton: false instanciable: true is_reference: false
NetworkedMultiplayerENet* = ref object of NetworkedMultiplayerPeer
-
singleton: false instanciable: true is_reference: true
ViewportTexture* = ref object of Texture
-
singleton: false instanciable: true is_reference: true
ParallaxLayer* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
ViewportContainer* = ref object of Container
-
singleton: false instanciable: true is_reference: false
GradientTexture* = ref object of Texture
-
singleton: false instanciable: true is_reference: true
StyleBoxFlat* = ref object of StyleBox
-
singleton: false instanciable: true is_reference: true
MarginContainer* = ref object of Container
-
singleton: false instanciable: true is_reference: false
SegmentShape2D* = ref object of Shape2D
-
singleton: false instanciable: true is_reference: true
NativeScript* = ref object of Script
-
singleton: false instanciable: true is_reference: true
VisualScriptFunctionCall* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
BoneAttachment* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
AudioBusLayout* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
ARVRAnchor* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
VisualScriptInputAction* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VisualScriptSelf* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VisualScriptLocalVar* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
Line2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
AudioEffectEQ21* = ref object of AudioEffectEQ
-
singleton: false instanciable: true is_reference: true
Curve* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
CollisionShape2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
Position3D* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
RayShape2D* = ref object of Shape2D
-
singleton: false instanciable: true is_reference: true
MultiMesh* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
ShortCut* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
AudioEffectReverb* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
EditorSelection* = ref object of Object
-
singleton: false instanciable: true is_reference: false
VisibilityEnabler* = ref object of VisibilityNotifier
-
singleton: false instanciable: true is_reference: false
Curve2D* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
InstancePlaceholder* = ref object of Node
-
singleton: false instanciable: false is_reference: false
StyleBoxTexture* = ref object of StyleBox
-
singleton: false instanciable: true is_reference: true
VisualScriptClassConstant* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
Position2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
RemoteTransform2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
CanvasItemMaterial* = ref object of Material
-
singleton: false instanciable: true is_reference: true
EditorResourcePreview* = ref object of Node
-
singleton: false instanciable: true is_reference: false
VisualScriptSelect* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
InputEventJoypadMotion* = ref object of InputEvent
-
singleton: false instanciable: true is_reference: true
-
singleton: false instanciable: true is_reference: false
VisualScriptDeconstruct* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
AudioStreamPlayer* = ref object of Node
-
singleton: false instanciable: true is_reference: false
RigidBody* = ref object of PhysicsBody
-
singleton: false instanciable: true is_reference: false
AStar* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
ScrollContainer* = ref object of Container
-
singleton: false instanciable: true is_reference: false
ColorPicker* = ref object of BoxContainer
-
singleton: false instanciable: true is_reference: false
InputEventMouseMotion* = ref object of InputEventMouse
-
singleton: false instanciable: true is_reference: true
InputEventKey* = ref object of InputEventWithModifiers
-
singleton: false instanciable: true is_reference: true
PacketPeerUDP* = ref object of PacketPeer
-
singleton: false instanciable: true is_reference: true
QuadMesh* = ref object of PrimitiveMesh
-
singleton: false instanciable: true is_reference: true
AudioEffectNotchFilter* = ref object of AudioEffectFilter
-
singleton: false instanciable: true is_reference: true
ARVRPositionalTracker* = ref object of Object
-
singleton: false instanciable: true is_reference: false
CylinderMesh* = ref object of PrimitiveMesh
-
singleton: false instanciable: true is_reference: true
ProceduralSky* = ref object of Sky
-
singleton: false instanciable: true is_reference: true
VisualScript* = ref object of Script
-
singleton: false instanciable: true is_reference: true
EditorSettings* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
PCKPacker* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
Physics2DDirectSpaceState* = ref object of Object
-
singleton: false instanciable: false is_reference: false
StreamPeerBuffer* = ref object of StreamPeer
-
singleton: false instanciable: true is_reference: true
VisualScriptBuiltinFunc* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
UndoRedo* = ref object of Object
-
singleton: false instanciable: true is_reference: false
Physics2DShapeQueryParameters* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
VisualScriptIndexSet* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
GraphNode* = ref object of Container
-
singleton: false instanciable: true is_reference: false
SceneTree* = ref object of MainLoop
-
singleton: false instanciable: true is_reference: false
GIProbeData* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
Camera2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
VisualScriptSwitch* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
DampedSpringJoint2D* = ref object of Joint2D
-
singleton: false instanciable: true is_reference: false
Viewport* = ref object of Node
-
singleton: false instanciable: true is_reference: false
AnimatedSprite* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
SpatialVelocityTracker* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
VisualScriptResourcePath* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
PhysicsShapeQueryParameters* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
PacketPeerStream* = ref object of PacketPeer
-
singleton: false instanciable: true is_reference: true
Physics2DShapeQueryResult* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
StyleBoxEmpty* = ref object of StyleBox
-
singleton: false instanciable: true is_reference: true
SpinBox* = ref object of Range
-
singleton: false instanciable: true is_reference: false
AudioStreamPlayback* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
VehicleWheel* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
VisualScriptVariableGet* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
FileDialog* = ref object of ConfirmationDialog
-
singleton: false instanciable: true is_reference: false
Thread* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
CubeMap* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
CheckBox* = ref object of Button
-
singleton: false instanciable: true is_reference: false
TextEdit* = ref object of Control
-
singleton: false instanciable: true is_reference: false
WeakRef* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
Navigation* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
HScrollBar* = ref object of ScrollBar
-
singleton: false instanciable: true is_reference: false
VehicleBody* = ref object of PhysicsBody
-
singleton: false instanciable: true is_reference: false
ARVRScriptInterface* = ref object of ARVRInterface
-
singleton: false instanciable: true is_reference: true
ArrayMesh* = ref object of Mesh
-
singleton: false instanciable: true is_reference: true
DirectionalLight* = ref object of Light
-
singleton: false instanciable: true is_reference: false
NavigationMeshInstance* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
Environment* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
ParallaxBackground* = ref object of CanvasLayer
-
singleton: false instanciable: true is_reference: false
PinJoint* = ref object of Joint
-
singleton: false instanciable: true is_reference: false
Path2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
GDFunctionState* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
EditorScript* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
PhysicsShapeQueryResult* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
ConvexPolygonShape* = ref object of Shape
-
singleton: false instanciable: true is_reference: true
RegExMatch* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
OccluderPolygon2D* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
ReferenceRect* = ref object of Control
-
singleton: false instanciable: true is_reference: false
InputEventScreenTouch* = ref object of InputEvent
-
singleton: false instanciable: true is_reference: true
Skeleton* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
LightOccluder2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
SurfaceTool* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
-
singleton: false instanciable: true is_reference: true
VisualScriptCondition* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
-
singleton: false instanciable: true is_reference: true
EditorFileSystemDirectory* = ref object of Object
-
singleton: false instanciable: true is_reference: false
TileMap* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
GridMap* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
AtlasTexture* = ref object of Texture
-
singleton: false instanciable: true is_reference: true
BitMap* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
GDNative* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
AudioEffectHighPassFilter* = ref object of AudioEffectFilter
-
singleton: false instanciable: true is_reference: true
NavigationMesh* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
AnimatedSprite3D* = ref object of SpriteBase3D
-
singleton: false instanciable: true is_reference: false
Semaphore* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
VisualScriptPropertyGet* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VisualScriptEmitSignal* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
TextureRect* = ref object of Control
-
singleton: false instanciable: true is_reference: false
FuncRef* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
Panel* = ref object of Control
-
singleton: false instanciable: true is_reference: false
Directory* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
CheckButton* = ref object of Button
-
singleton: false instanciable: true is_reference: false
AudioEffectDistortion* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
HSlider* = ref object of Slider
-
singleton: false instanciable: true is_reference: false
Curve3D* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
MeshDataTool* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
AudioStreamPlayer3D* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
Path* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
AudioEffectCompressor* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
LineEdit* = ref object of Control
-
singleton: false instanciable: true is_reference: false
VisualScriptYieldSignal* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
RichTextLabel* = ref object of Control
-
singleton: false instanciable: true is_reference: false
VisualScriptWhile* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
TouchScreenButton* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
TextureProgress* = ref object of Range
-
singleton: false instanciable: true is_reference: false
ConvexPolygonShape2D* = ref object of Shape2D
-
singleton: false instanciable: true is_reference: true
PathFollow2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
AudioEffectBandLimitFilter* = ref object of AudioEffectFilter
-
singleton: false instanciable: true is_reference: true
TriangleMesh* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
ConfigFile* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
SphereShape* = ref object of Shape
-
singleton: false instanciable: true is_reference: true
AudioEffectHighShelfFilter* = ref object of AudioEffectFilter
-
singleton: false instanciable: true is_reference: true
VisualScriptFunctionState* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
-
singleton: false instanciable: true is_reference: false
InputEventAction* = ref object of InputEvent
-
singleton: false instanciable: true is_reference: true
RayCast2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
PackedDataContainer* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
PhysicsDirectSpaceState* = ref object of Object
-
singleton: false instanciable: false is_reference: false
HTTPRequest* = ref object of Node
-
singleton: false instanciable: true is_reference: false
VisualScriptCustomNode* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
SpriteFrames* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
EditorPlugin* = ref object of Node
-
singleton: false instanciable: true is_reference: false
Tree* = ref object of Control
-
singleton: false instanciable: true is_reference: false
BitmapFont* = ref object of Font
-
singleton: false instanciable: true is_reference: true
ToolButton* = ref object of Button
-
singleton: false instanciable: true is_reference: false
PinJoint2D* = ref object of Joint2D
-
singleton: false instanciable: true is_reference: false
VisualScriptMathConstant* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
InterpolatedCamera* = ref object of Camera
-
singleton: false instanciable: true is_reference: false
VisualScriptIterator* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VisualScriptReturn* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
File* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
PrismMesh* = ref object of PrimitiveMesh
-
singleton: false instanciable: true is_reference: true
RayCast* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
StaticBody* = ref object of PhysicsBody
-
singleton: false instanciable: true is_reference: false
VisualScriptSceneTree* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
KinematicBody* = ref object of PhysicsBody
-
singleton: false instanciable: true is_reference: false
ConcavePolygonShape* = ref object of Shape
-
singleton: false instanciable: true is_reference: true
RigidBody2D* = ref object of PhysicsBody2D
-
singleton: false instanciable: true is_reference: false
RemoteTransform* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
CanvasModulate* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
StaticBody2D* = ref object of PhysicsBody2D
-
singleton: false instanciable: true is_reference: false
GraphEdit* = ref object of Control
-
singleton: false instanciable: true is_reference: false
VisibilityEnabler2D* = ref object of VisibilityNotifier2D
-
singleton: false instanciable: true is_reference: false
ButtonGroup* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
ConcavePolygonShape2D* = ref object of Shape2D
-
singleton: false instanciable: true is_reference: true
World2D* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
PlaneMesh* = ref object of PrimitiveMesh
-
singleton: false instanciable: true is_reference: true
VisualScriptYield* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VisualScriptVariableSet* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VisualScriptGlobalConstant* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
RegEx* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
SliderJoint* = ref object of Joint
-
singleton: false instanciable: true is_reference: false
SceneState* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
VisualScriptSceneNode* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
CircleShape2D* = ref object of Shape2D
-
singleton: false instanciable: true is_reference: true
BoxShape* = ref object of Shape
-
singleton: false instanciable: true is_reference: true
RoomBounds* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
VisualScriptEngineSingleton* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
AudioEffectAmplify* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
Area* = ref object of CollisionObject
-
singleton: false instanciable: true is_reference: false
Physics2DDirectBodyStateSW* = ref object of Physics2DDirectBodyState
-
singleton: false instanciable: false is_reference: false
StreamPeerTCP* = ref object of StreamPeer
-
singleton: false instanciable: true is_reference: true
ARVROrigin* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
NavigationPolygonInstance* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
Gradient* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
NavigationPolygon* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
ARVRCamera* = ref object of Camera
-
singleton: false instanciable: true is_reference: false
RayShape* = ref object of Shape
-
singleton: false instanciable: true is_reference: true
RectangleShape2D* = ref object of Shape2D
-
singleton: false instanciable: true is_reference: true
EditorImportPlugin* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
VisualScriptSequence* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
AudioEffectDelay* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
AudioStreamRandomPitch* = ref object of AudioStream
-
singleton: false instanciable: true is_reference: true
GIProbe* = ref object of VisualInstance
-
singleton: false instanciable: true is_reference: false
HBoxContainer* = ref object of BoxContainer
-
singleton: false instanciable: true is_reference: false
GDNativeClass* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
VisualScriptPreload* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
TileSet* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
PlaneShape* = ref object of Shape
-
singleton: false instanciable: true is_reference: true
ProximityGroup* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
Polygon2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
MultiMeshInstance* = ref object of GeometryInstance
-
singleton: false instanciable: true is_reference: false
LineShape2D* = ref object of Shape2D
-
singleton: false instanciable: true is_reference: true
VisualScriptIndexGet* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
VisualScriptPropertySet* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
MeshInstance* = ref object of GeometryInstance
-
singleton: false instanciable: true is_reference: false
AudioEffectLowPassFilter* = ref object of AudioEffectFilter
-
singleton: false instanciable: true is_reference: true
PHashTranslation* = ref object of Translation
-
singleton: false instanciable: true is_reference: true
Portal* = ref object of VisualInstance
-
singleton: false instanciable: true is_reference: false
KinematicBody2D* = ref object of PhysicsBody2D
-
singleton: false instanciable: true is_reference: false
AudioStreamSample* = ref object of AudioStream
-
singleton: false instanciable: true is_reference: true
ResourceInteractiveLoader* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
VisualScriptConstant* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
LargeTexture* = ref object of Texture
-
singleton: false instanciable: true is_reference: true
AudioEffectPanner* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
-
singleton: false instanciable: true is_reference: false
SpotLight* = ref object of Light
-
singleton: false instanciable: true is_reference: false
ShaderMaterial* = ref object of Material
-
singleton: false instanciable: true is_reference: true
ScriptEditor* = ref object of PanelContainer
-
singleton: false instanciable: false is_reference: false
ProgressBar* = ref object of Range
-
singleton: false instanciable: true is_reference: false
Physics2DTestMotionResult* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
PathFollow* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
PackedDataContainerRef* = ref object of Reference
-
singleton: false instanciable: false is_reference: true
HingeJoint* = ref object of Joint
-
singleton: false instanciable: true is_reference: false
ResourceImporterOGGVorbis* = ref object of ResourceImporter
-
singleton: false instanciable: false is_reference: true
VisualScriptTypeCast* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
CollisionShape* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
ColorPickerButton* = ref object of Button
-
singleton: false instanciable: true is_reference: false
CollisionPolygon2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
EditorSpatialGizmo* = ref object of SpatialGizmo
-
singleton: false instanciable: true is_reference: true
SphereMesh* = ref object of PrimitiveMesh
-
singleton: false instanciable: true is_reference: true
Theme* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
TCPServer* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
AudioEffectLowShelfFilter* = ref object of AudioEffectFilter
-
singleton: false instanciable: true is_reference: true
HSeparator* = ref object of Separator
-
singleton: false instanciable: true is_reference: false
GridContainer* = ref object of Container
-
singleton: false instanciable: true is_reference: false
Particles* = ref object of GeometryInstance
-
singleton: false instanciable: true is_reference: false
CurveTexture* = ref object of Texture
-
singleton: false instanciable: true is_reference: true
ImageTexture* = ref object of Texture
-
singleton: false instanciable: true is_reference: true
AudioEffectChorus* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
VisualScriptLocalVarSet* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
AnimationTreePlayer* = ref object of Node
-
singleton: false instanciable: true is_reference: false
VSlider* = ref object of Slider
-
singleton: false instanciable: true is_reference: false
CapsuleShape* = ref object of Shape
-
singleton: false instanciable: true is_reference: true
OptionButton* = ref object of Button
-
singleton: false instanciable: true is_reference: false
CollisionPolygon* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
SpatialMaterial* = ref object of Material
-
singleton: false instanciable: true is_reference: true
-
singleton: false instanciable: true is_reference: false
World* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
VSeparator* = ref object of Separator
-
singleton: false instanciable: true is_reference: false
VSplitContainer* = ref object of SplitContainer
-
singleton: false instanciable: true is_reference: false
AudioEffectEQ6* = ref object of AudioEffectEQ
-
singleton: false instanciable: true is_reference: true
Listener* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
HSplitContainer* = ref object of SplitContainer
-
singleton: false instanciable: true is_reference: false
PhysicsDirectBodyStateSW* = ref object of PhysicsDirectBodyState
-
singleton: false instanciable: false is_reference: false
CenterContainer* = ref object of Container
-
singleton: false instanciable: true is_reference: false
YSort* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
ColorRect* = ref object of Control
-
singleton: false instanciable: true is_reference: false
ARVRController* = ref object of Spatial
-
singleton: false instanciable: true is_reference: false
AudioEffectPitchShift* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
InputEventScreenDrag* = ref object of InputEvent
-
singleton: false instanciable: true is_reference: true
TabContainer* = ref object of Control
-
singleton: false instanciable: true is_reference: false
GDScript* = ref object of Script
-
singleton: false instanciable: true is_reference: true
NinePatchRect* = ref object of Control
-
singleton: false instanciable: true is_reference: false
AudioEffectPhaser* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
ImmediateGeometry* = ref object of GeometryInstance
-
singleton: false instanciable: true is_reference: false
XMLParser* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
ConeTwistJoint* = ref object of Joint
-
singleton: false instanciable: true is_reference: false
Navigation2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
Image* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
VBoxContainer* = ref object of BoxContainer
-
singleton: false instanciable: true is_reference: false
Area2D* = ref object of CollisionObject2D
-
singleton: false instanciable: true is_reference: false
MeshLibrary* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
VScrollBar* = ref object of ScrollBar
-
singleton: false instanciable: true is_reference: false
Sprite3D* = ref object of SpriteBase3D
-
singleton: false instanciable: true is_reference: false
CapsuleShape2D* = ref object of Shape2D
-
singleton: false instanciable: true is_reference: true
StreamTexture* = ref object of Texture
-
singleton: false instanciable: true is_reference: true
CubeMesh* = ref object of PrimitiveMesh
-
singleton: false instanciable: true is_reference: true
ParticlesMaterial* = ref object of Material
-
singleton: false instanciable: true is_reference: true
AudioEffectLimiter* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
TextureButton* = ref object of BaseButton
-
singleton: false instanciable: true is_reference: false
Sprite* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
InputEventJoypadButton* = ref object of InputEvent
-
singleton: false instanciable: true is_reference: true
WorldEnvironment* = ref object of Node
-
singleton: false instanciable: true is_reference: false
ReflectionProbe* = ref object of VisualInstance
-
singleton: false instanciable: true is_reference: false
OmniLight* = ref object of Light
-
singleton: false instanciable: true is_reference: false
Tabs* = ref object of Control
-
singleton: false instanciable: true is_reference: false
AudioEffectEQ10* = ref object of AudioEffectEQ
-
singleton: false instanciable: true is_reference: true
EditorResourcePreviewGenerator* = ref object of Reference
-
singleton: false instanciable: true is_reference: true
TreeItem* = ref object of Object
-
singleton: false instanciable: false is_reference: false
BackBufferCopy* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
VisualScriptExpression* = ref object of VisualScriptNode
-
singleton: false instanciable: true is_reference: true
Particles2D* = ref object of Node2D
-
singleton: false instanciable: true is_reference: false
LinkButton* = ref object of BaseButton
-
singleton: false instanciable: true is_reference: false
ItemList* = ref object of Control
-
singleton: false instanciable: true is_reference: false
Timer* = ref object of Node
-
singleton: false instanciable: true is_reference: false
AudioStreamOGGVorbis* = ref object of AudioStream
-
singleton: false instanciable: true is_reference: true
AudioEffectBandPassFilter* = ref object of AudioEffectFilter
-
singleton: false instanciable: true is_reference: true
ResourcePreloader* = ref object of Node
-
singleton: false instanciable: true is_reference: false
PanoramaSky* = ref object of Sky
-
singleton: false instanciable: true is_reference: true
GDNativeLibrary* = ref object of Resource
-
singleton: false instanciable: true is_reference: true
InputEventMouseButton* = ref object of InputEventMouse
-
singleton: false instanciable: true is_reference: true
Generic6DOFJoint* = ref object of Joint
-
singleton: false instanciable: true is_reference: false
DynamicFont* = ref object of Font
-
singleton: false instanciable: true is_reference: true
EditorFileSystem* = ref object of Node
-
singleton: false instanciable: true is_reference: false
AudioEffectStereoEnhance* = ref object of AudioEffect
-
singleton: false instanciable: true is_reference: true
Label* = ref object of Control
-
singleton: false instanciable: true is_reference: false