proc getWidth*(self: CubeMap): int64 {.gcsafe, locks: 0
.} 
- 
 
proc getHeight*(self: CubeMap): int64 {.gcsafe, locks: 0
.} 
- 
 
proc setFlags*(self: CubeMap; flags: int64) {.gcsafe, locks: 0
.} 
- 
 
proc getFlags*(self: CubeMap): int64 {.gcsafe, locks: 0
.} 
- 
 
proc setSide*(self: CubeMap; side: int64; image: Image) {.gcsafe, locks: 0
.} 
- 
 
proc getSide*(self: CubeMap; side: int64): Image {.gcsafe, locks: 0
.} 
- 
 
proc setStorage*(self: CubeMap; mode: int64) {.gcsafe, locks: 0
.} 
- 
 
proc getStorage*(self: CubeMap): int64 {.gcsafe, locks: 0
.} 
- 
 
proc setLossyStorageQuality*(self: CubeMap; quality: float64) {.gcsafe, locks: 0
.} 
- 
 
proc getLossyStorageQuality*(self: CubeMap): float64 {.gcsafe, locks: 0
.} 
-