proc setTheme*(self: GridMap; theme: MeshLibrary) {.gcsafe, locks: 0
.}
-
proc getTheme*(self: GridMap): MeshLibrary {.gcsafe, locks: 0
.}
-
proc setCellSize*(self: GridMap; size: float64) {.gcsafe, locks: 0
.}
-
proc getCellSize*(self: GridMap): float64 {.gcsafe, locks: 0
.}
-
proc setOctantSize*(self: GridMap; size: int64) {.gcsafe, locks: 0
.}
-
proc getOctantSize*(self: GridMap): int64 {.gcsafe, locks: 0
.}
-
proc setCellItem*(self: GridMap; x: int64; y: int64; z: int64; item: int64;
orientation: int64 = 0'i64) {.gcsafe, locks: 0
.}
-
proc getCellItem*(self: GridMap; x: int64; y: int64; z: int64): int64 {.gcsafe, locks: 0
.}
-
proc getCellItemOrientation*(self: GridMap; x: int64; y: int64; z: int64): int64 {.gcsafe,
locks: 0
.}
-
proc resourceChanged*(self: GridMap; resource: Object) {.gcsafe, locks: 0
.}
-
proc setCenterX*(self: GridMap; enable: bool) {.gcsafe, locks: 0
.}
-
proc getCenterX*(self: GridMap): bool {.gcsafe, locks: 0
.}
-
proc setCenterY*(self: GridMap; enable: bool) {.gcsafe, locks: 0
.}
-
proc getCenterY*(self: GridMap): bool {.gcsafe, locks: 0
.}
-
proc setCenterZ*(self: GridMap; enable: bool) {.gcsafe, locks: 0
.}
-
proc getCenterZ*(self: GridMap): bool {.gcsafe, locks: 0
.}
-
proc setClip*(self: GridMap; enabled: bool; clipabove: bool = true; floor: int64 = 0'i64;
axis: int64 = 0'i64) {.gcsafe, locks: 0
.}
-
proc createArea*(self: GridMap; id: int64; area: Rect3): int64 {.gcsafe, locks: 0
.}
-
proc areaGetBounds*(self: GridMap; area: int64): Rect3 {.gcsafe, locks: 0
.}
-
proc areaSetExteriorPortal*(self: GridMap; area: int64; enable: bool) {.gcsafe, locks: 0
.}
-
proc areaSetName*(self: GridMap; area: int64; name: string) {.gcsafe, locks: 0
.}
-
proc areaGetName*(self: GridMap; area: int64): string {.gcsafe, locks: 0
.}
-
proc areaIsExteriorPortal*(self: GridMap; area: int64): bool {.gcsafe, locks: 0
.}
-
proc areaSetPortalDisableDistance*(self: GridMap; area: int64; distance: float64) {.
gcsafe, locks: 0
.}
-
proc areaGetPortalDisableDistance*(self: GridMap; area: int64): float64 {.gcsafe,
locks: 0
.}
-
proc areaSetPortalDisableColor*(self: GridMap; area: int64; color: Color) {.gcsafe,
locks: 0
.}
-
proc areaGetPortalDisableColor*(self: GridMap; area: int64): Color {.gcsafe, locks: 0
.}
-
proc eraseArea*(self: GridMap; area: int64) {.gcsafe, locks: 0
.}
-
proc getUnusedAreaId*(self: GridMap): int64 {.gcsafe, locks: 0
.}
-
proc clear*(self: GridMap) {.gcsafe, locks: 0
.}
-
proc getMeshes*(self: GridMap): Array {.gcsafe, locks: 0
.}
-