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Consts

NOTIFICATION_ENTER_TREE* = 10'i64
NOTIFICATION_EXIT_TREE* = 11'i64
NOTIFICATION_MOVED_IN_PARENT* = 12'i64
NOTIFICATION_READY* = 13'i64
NOTIFICATION_FIXED_PROCESS* = 16'i64
NOTIFICATION_PROCESS* = 17'i64
NOTIFICATION_PARENTED* = 18'i64
NOTIFICATION_UNPARENTED* = 19'i64
NOTIFICATION_PAUSED* = 14'i64
NOTIFICATION_UNPAUSED* = 15'i64
NOTIFICATION_INSTANCED* = 20'i64
NOTIFICATION_DRAG_BEGIN* = 21'i64
NOTIFICATION_DRAG_END* = 22'i64
NOTIFICATION_PATH_CHANGED* = 23'i64
NOTIFICATION_TRANSLATION_CHANGED* = 24'i64
NOTIFICATION_INTERNAL_PROCESS* = 25'i64
NOTIFICATION_INTERNAL_FIXED_PROCESS* = 26'i64
RPC_MODE_DISABLED* = 0'i64
RPC_MODE_REMOTE* = 1'i64
RPC_MODE_SYNC* = 2'i64
RPC_MODE_MASTER* = 3'i64
RPC_MODE_SLAVE* = 4'i64
PAUSE_MODE_INHERIT* = 0'i64
PAUSE_MODE_STOP* = 1'i64
PAUSE_MODE_PROCESS* = 2'i64
DUPLICATE_SIGNALS* = 1'i64
DUPLICATE_GROUPS* = 2'i64
DUPLICATE_SCRIPTS* = 4'i64
DUPLICATE_USE_INSTANCING* = 8'i64

Procs

proc importPath*(self: Node): NodePath {.
gcsafe, locks: 0
.}
proc `importPath =`*(self: Node; val: NodePath) {.
gcsafe, locks: 0
.}
proc pauseMode*(self: Node): int64 {.
gcsafe, locks: 0
.}
proc `pauseMode =`*(self: Node; val: int64) {.
gcsafe, locks: 0
.}
proc editordisplayFolded*(self: Node): bool {.
gcsafe, locks: 0
.}
proc `editordisplayFolded =`*(self: Node; val: bool) {.
gcsafe, locks: 0
.}
proc setName*(self: Node; name: string) {.
gcsafe, locks: 0
.}
proc getName*(self: Node): string {.
gcsafe, locks: 0
.}
proc addChild*(self: Node; node: Node; legibleUniqueName: bool = false) {.
gcsafe, locks: 0
.}
proc removeChild*(self: Node; node: Node) {.
gcsafe, locks: 0
.}
proc getChildCount*(self: Node): int64 {.
gcsafe, locks: 0
.}
proc getChildren*(self: Node): Array {.
gcsafe, locks: 0
.}
proc getChild*(self: Node; idx: int64): Node {.
gcsafe, locks: 0
.}
proc hasNode*(self: Node; path: NodePath): bool {.
gcsafe, locks: 0
.}
proc getNode*(self: Node; path: NodePath): Node {.
gcsafe, locks: 0
.}
proc getParent*(self: Node): Node {.
gcsafe, locks: 0
.}
proc findNode*(self: Node; mask: string; recursive: bool = true; owned: bool = true): Node {.
gcsafe, locks: 0
.}
proc hasNodeAndResource*(self: Node; path: NodePath): bool {.
gcsafe, locks: 0
.}
proc getNodeAndResource*(self: Node; path: NodePath): Array {.
gcsafe, locks: 0
.}
proc isInsideTree*(self: Node): bool {.
gcsafe, locks: 0
.}
proc isAParentOf*(self: Node; node: Node): bool {.
gcsafe, locks: 0
.}
proc isGreaterThan*(self: Node; node: Node): bool {.
gcsafe, locks: 0
.}
proc getPath*(self: Node): NodePath {.
gcsafe, locks: 0
.}
proc getPathTo*(self: Node; node: Node): NodePath {.
gcsafe, locks: 0
.}
proc addToGroup*(self: Node; group: string; persistent: bool = false) {.
gcsafe, locks: 0
.}
proc removeFromGroup*(self: Node; group: string) {.
gcsafe, locks: 0
.}
proc isInGroup*(self: Node; group: string): bool {.
gcsafe, locks: 0
.}
proc moveChild*(self: Node; childNode: Node; toPos: int64) {.
gcsafe, locks: 0
.}
proc getGroups*(self: Node): Array {.
gcsafe, locks: 0
.}
proc raisee*(self: Node) {.
gcsafe, locks: 0
.}
proc setOwner*(self: Node; owner: Node) {.
gcsafe, locks: 0
.}
proc getOwner*(self: Node): Node {.
gcsafe, locks: 0
.}
proc removeAndSkip*(self: Node) {.
gcsafe, locks: 0
.}
proc getIndex*(self: Node): int64 {.
gcsafe, locks: 0
.}
proc printTree*(self: Node) {.
gcsafe, locks: 0
.}
proc setFilename*(self: Node; filename: string) {.
gcsafe, locks: 0
.}
proc getFilename*(self: Node): string {.
gcsafe, locks: 0
.}
proc propagateNotification*(self: Node; what: int64) {.
gcsafe, locks: 0
.}
proc setFixedProcess*(self: Node; enable: bool) {.
gcsafe, locks: 0
.}
proc getFixedProcessDeltaTime*(self: Node): float64 {.
gcsafe, locks: 0
.}
proc isFixedProcessing*(self: Node): bool {.
gcsafe, locks: 0
.}
proc getProcessDeltaTime*(self: Node): float64 {.
gcsafe, locks: 0
.}
proc setProcess*(self: Node; enable: bool) {.
gcsafe, locks: 0
.}
proc isProcessing*(self: Node): bool {.
gcsafe, locks: 0
.}
proc setProcessInput*(self: Node; enable: bool) {.
gcsafe, locks: 0
.}
proc isProcessingInput*(self: Node): bool {.
gcsafe, locks: 0
.}
proc setProcessUnhandledInput*(self: Node; enable: bool) {.
gcsafe, locks: 0
.}
proc isProcessingUnhandledInput*(self: Node): bool {.
gcsafe, locks: 0
.}
proc setProcessUnhandledKeyInput*(self: Node; enable: bool) {.
gcsafe, locks: 0
.}
proc isProcessingUnhandledKeyInput*(self: Node): bool {.
gcsafe, locks: 0
.}
proc canProcess*(self: Node): bool {.
gcsafe, locks: 0
.}
proc printStrayNodes*(self: Node) {.
gcsafe, locks: 0
.}
proc getPositionInParent*(self: Node): int64 {.
gcsafe, locks: 0
.}
proc setProcessInternal*(self: Node; enable: bool) {.
gcsafe, locks: 0
.}
proc isProcessingInternal*(self: Node): bool {.
gcsafe, locks: 0
.}
proc setFixedProcessInternal*(self: Node; enable: bool) {.
gcsafe, locks: 0
.}
proc isFixedProcessingInternal*(self: Node): bool {.
gcsafe, locks: 0
.}
proc getTree*(self: Node): SceneTree {.
gcsafe, locks: 0
.}
proc duplicate*(self: Node; flags: int64 = 15'i64): Node {.
gcsafe, locks: 0
.}
proc replaceBy*(self: Node; node: Node; keepData: bool = false) {.
gcsafe, locks: 0
.}
proc setSceneInstanceLoadPlaceholder*(self: Node; loadPlaceholder: bool) {.
gcsafe, locks: 0
.}
proc getSceneInstanceLoadPlaceholder*(self: Node): bool {.
gcsafe, locks: 0
.}
proc getViewport*(self: Node): Viewport {.
gcsafe, locks: 0
.}
proc queueFree*(self: Node) {.
gcsafe, locks: 0
.}
proc requestReady*(self: Node) {.
gcsafe, locks: 0
.}
proc setNetworkMaster*(self: Node; id: int64; recursive: bool = true) {.
gcsafe, locks: 0
.}
proc getNetworkMaster*(self: Node): int64 {.
gcsafe, locks: 0
.}
proc isNetworkMaster*(self: Node): bool {.
gcsafe, locks: 0
.}
proc rpcConfig*(self: Node; methodd: string; mode: int64) {.
gcsafe, locks: 0
.}
proc rsetConfig*(self: Node; property: string; mode: int64) {.
gcsafe, locks: 0
.}
proc rpc*(self: Node; methodd: string; variantArgs: varargs[Variant]) {.
gcsafe, locks: 0
.}
proc rpcUnreliable*(self: Node; methodd: string; variantArgs: varargs[Variant]) {.
gcsafe, locks: 0
.}
proc rpcId*(self: Node; peerId: int64; methodd: string; variantArgs: varargs[Variant]) {.
gcsafe, locks: 0
.}
proc rpcUnreliableId*(self: Node; peerId: int64; methodd: string;
                     variantArgs: varargs[Variant]) {.
gcsafe, locks: 0
.}
proc rset*(self: Node; property: string; value: Variant) {.
gcsafe, locks: 0
.}
proc rsetId*(self: Node; peerId: int64; property: string; value: Variant) {.
gcsafe, locks: 0
.}
proc rsetUnreliable*(self: Node; property: string; value: Variant) {.
gcsafe, locks: 0
.}
proc rsetUnreliableId*(self: Node; peerId: int64; property: string; value: Variant) {.
gcsafe, locks: 0
.}

Methods

method process*(self: Node; delta: float64) {.
gcsafe, locks: 0, base
.}
method fixedProcess*(self: Node; delta: float64) {.
gcsafe, locks: 0, base
.}
method enterTree*(self: Node) {.
gcsafe, locks: 0, base
.}
method exitTree*(self: Node) {.
gcsafe, locks: 0, base
.}
method ready*(self: Node) {.
gcsafe, locks: 0, base
.}
method input*(self: Node; event: InputEvent) {.
gcsafe, locks: 0, base
.}
method unhandledInput*(self: Node; event: InputEvent) {.
gcsafe, locks: 0, base
.}
method unhandledKeyInput*(self: Node; event: InputEventKey) {.
gcsafe, locks: 0, base
.}
method addChildBelowNode*(self: Node; node: Node; childNode: Node;
                         legibleUniqueName: bool = false) {.
gcsafe, locks: 0, base
.}