Procs
proc getMotion*(self: Physics2DTestMotionResult): Vector2 {.
gcsafe, locks: 0.}proc getMotionRemainder*(self: Physics2DTestMotionResult): Vector2 {.
gcsafe, locks: 0.}proc getCollisionPoint*(self: Physics2DTestMotionResult): Vector2 {.
gcsafe, locks: 0.}proc getCollisionNormal*(self: Physics2DTestMotionResult): Vector2 {.
gcsafe, locks: 0.}proc getColliderVelocity*(self: Physics2DTestMotionResult): Vector2 {.
gcsafe, locks: 0.}proc getColliderId*(self: Physics2DTestMotionResult): int64 {.
gcsafe, locks: 0.}proc getColliderRid*(self: Physics2DTestMotionResult): RID {.
gcsafe, locks: 0.}proc getCollider*(self: Physics2DTestMotionResult): Object {.
gcsafe, locks: 0.}proc getColliderShape*(self: Physics2DTestMotionResult): int64 {.
gcsafe, locks: 0.}