Module visibility_enabler

Consts

ENABLER_FREEZE_BODIES* = 1'i64
ENABLER_PAUSE_ANIMATIONS* = 0'i64
ENABLER_MAX* = 2'i64

Procs

proc pauseAnimations*(self: VisibilityEnabler): bool {.
gcsafe, locks: 0
.}
proc `pauseAnimations =`*(self: VisibilityEnabler; val: bool) {.
gcsafe, locks: 0
.}
proc freezeBodies*(self: VisibilityEnabler): bool {.
gcsafe, locks: 0
.}
proc `freezeBodies =`*(self: VisibilityEnabler; val: bool) {.
gcsafe, locks: 0
.}

Methods

method nodeRemoved*(self: VisibilityEnabler; arg0: Object) {.
gcsafe, locks: 0, base
.}