Object* = ref object of NimGodotObject
  
 
- 
singleton: false instanciable: true is_reference: false
 
Reference* = ref object of Object
  
 
- 
singleton: false instanciable: true is_reference: false
 
Node* = ref object of Object
  
 
- 
singleton: false instanciable: true is_reference: false
 
Resource* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
CanvasItem* = ref object of Node
  
 
- 
singleton: false instanciable: false is_reference: false
 
Control* = ref object of CanvasItem
  
 
- 
singleton: false instanciable: true is_reference: false
 
Spatial* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptNode* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
Node2D* = ref object of CanvasItem
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffect* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
VisualInstance* = ref object of Spatial
  
 
- 
singleton: false instanciable: false is_reference: false
 
Container* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
InputEvent* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
Mesh* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
BaseButton* = ref object of Control
  
 
- 
singleton: false instanciable: false is_reference: false
 
Range* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
Shape2D* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
- 
singleton: false instanciable: true is_reference: false
 
PrimitiveMesh* = ref object of Mesh
  
 
- 
singleton: false instanciable: false is_reference: true
 
GeometryInstance* = ref object of VisualInstance
  
 
- 
singleton: false instanciable: false is_reference: false
 
Texture* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
AudioEffectFilter* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: false is_reference: true
 
Shape* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
Button* = ref object of BaseButton
  
 
- 
singleton: false instanciable: true is_reference: false
 
CollisionObject* = ref object of Spatial
  
 
- 
singleton: false instanciable: false is_reference: false
 
Joint* = ref object of Spatial
  
 
- 
singleton: false instanciable: false is_reference: false
 
CollisionObject2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: false is_reference: false
 
Material* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
InputEventWithModifiers* = ref object of InputEvent
  
 
- 
singleton: false instanciable: false is_reference: true
 
PacketPeer* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
WindowDialog* = ref object of Popup
  
 
- 
singleton: false instanciable: true is_reference: false
 
PhysicsBody* = ref object of CollisionObject
  
 
- 
singleton: false instanciable: false is_reference: false
 
PhysicsBody2D* = ref object of CollisionObject2D
  
 
- 
singleton: false instanciable: false is_reference: false
 
BoxContainer* = ref object of Container
  
 
- 
singleton: false instanciable: false is_reference: false
 
AudioEffectEQ* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: false is_reference: true
 
Joint2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: false is_reference: false
 
Light* = ref object of VisualInstance
  
 
- 
singleton: false instanciable: false is_reference: false
 
AcceptDialog* = ref object of WindowDialog
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioStream* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
StyleBox* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
Script* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
StreamPeer* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
Sky* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
SpriteBase3D* = ref object of GeometryInstance
  
 
- 
singleton: false instanciable: false is_reference: false
 
Font* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
SplitContainer* = ref object of Container
  
 
- 
singleton: false instanciable: false is_reference: false
 
ConfirmationDialog* = ref object of AcceptDialog
  
 
- 
singleton: false instanciable: true is_reference: false
 
ScrollBar* = ref object of Range
  
 
- 
singleton: false instanciable: false is_reference: false
 
Camera* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
InputEventMouse* = ref object of InputEventWithModifiers
  
 
- 
singleton: false instanciable: false is_reference: true
 
Separator* = ref object of Control
  
 
- 
singleton: false instanciable: false is_reference: false
 
Slider* = ref object of Range
  
 
- 
singleton: false instanciable: false is_reference: false
 
VisibilityNotifier2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
Physics2DDirectBodyState* = ref object of Object
  
 
- 
singleton: false instanciable: false is_reference: false
 
VisibilityNotifier* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
PhysicsDirectBodyState* = ref object of Object
  
 
- 
singleton: false instanciable: false is_reference: false
 
Translation* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
MainLoop* = ref object of Object
  
 
- 
singleton: false instanciable: true is_reference: false
 
ARVRInterface* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
SpatialGizmo* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
CanvasLayer* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
NetworkedMultiplayerPeer* = ref object of PacketPeer
  
 
- 
singleton: false instanciable: false is_reference: true
 
PanelContainer* = ref object of Container
  
 
- 
singleton: false instanciable: true is_reference: false
 
ResourceImporter* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
AudioStreamPlayer2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
DynamicFontData* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
Light2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
Shader* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
SceneTreeTimer* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
EditorFileDialog* = ref object of ConfirmationDialog
  
 
- 
singleton: false instanciable: true is_reference: false
 
PackedScene* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptFunction* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
Animation* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptSubCall* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VideoPlayer* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
HTTPClient* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
AnimationPlayer* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
Room* = ref object of VisualInstance
  
 
- 
singleton: false instanciable: true is_reference: false
 
PolygonPathFinder* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
CapsuleMesh* = ref object of PrimitiveMesh
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptConstructor* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
GrooveJoint2D* = ref object of Joint2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptBasicTypeConstant* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptOperator* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VideoStream* = ref object of Resource
  
 
- 
singleton: false instanciable: false is_reference: true
 
Mutex* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
Tween* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
NetworkedMultiplayerENet* = ref object of NetworkedMultiplayerPeer
  
 
- 
singleton: false instanciable: true is_reference: true
 
ViewportTexture* = ref object of Texture
  
 
- 
singleton: false instanciable: true is_reference: true
 
ParallaxLayer* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
ViewportContainer* = ref object of Container
  
 
- 
singleton: false instanciable: true is_reference: false
 
GradientTexture* = ref object of Texture
  
 
- 
singleton: false instanciable: true is_reference: true
 
StyleBoxFlat* = ref object of StyleBox
  
 
- 
singleton: false instanciable: true is_reference: true
 
MarginContainer* = ref object of Container
  
 
- 
singleton: false instanciable: true is_reference: false
 
SegmentShape2D* = ref object of Shape2D
  
 
- 
singleton: false instanciable: true is_reference: true
 
NativeScript* = ref object of Script
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptFunctionCall* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
BoneAttachment* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioBusLayout* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
ARVRAnchor* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptInputAction* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptSelf* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptLocalVar* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
Line2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffectEQ21* = ref object of AudioEffectEQ
  
 
- 
singleton: false instanciable: true is_reference: true
 
Curve* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
CollisionShape2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
Position3D* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
RayShape2D* = ref object of Shape2D
  
 
- 
singleton: false instanciable: true is_reference: true
 
MultiMesh* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
ShortCut* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectReverb* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
EditorSelection* = ref object of Object
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisibilityEnabler* = ref object of VisibilityNotifier
  
 
- 
singleton: false instanciable: true is_reference: false
 
Curve2D* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
InstancePlaceholder* = ref object of Node
  
 
- 
singleton: false instanciable: false is_reference: false
 
StyleBoxTexture* = ref object of StyleBox
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptClassConstant* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
Position2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
RemoteTransform2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
CanvasItemMaterial* = ref object of Material
  
 
- 
singleton: false instanciable: true is_reference: true
 
EditorResourcePreview* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptSelect* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
InputEventJoypadMotion* = ref object of InputEvent
  
 
- 
singleton: false instanciable: true is_reference: true
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptDeconstruct* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioStreamPlayer* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
RigidBody* = ref object of PhysicsBody
  
 
- 
singleton: false instanciable: true is_reference: false
 
AStar* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
ScrollContainer* = ref object of Container
  
 
- 
singleton: false instanciable: true is_reference: false
 
ColorPicker* = ref object of BoxContainer
  
 
- 
singleton: false instanciable: true is_reference: false
 
InputEventMouseMotion* = ref object of InputEventMouse
  
 
- 
singleton: false instanciable: true is_reference: true
 
InputEventKey* = ref object of InputEventWithModifiers
  
 
- 
singleton: false instanciable: true is_reference: true
 
PacketPeerUDP* = ref object of PacketPeer
  
 
- 
singleton: false instanciable: true is_reference: true
 
QuadMesh* = ref object of PrimitiveMesh
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectNotchFilter* = ref object of AudioEffectFilter
  
 
- 
singleton: false instanciable: true is_reference: true
 
ARVRPositionalTracker* = ref object of Object
  
 
- 
singleton: false instanciable: true is_reference: false
 
CylinderMesh* = ref object of PrimitiveMesh
  
 
- 
singleton: false instanciable: true is_reference: true
 
ProceduralSky* = ref object of Sky
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScript* = ref object of Script
  
 
- 
singleton: false instanciable: true is_reference: true
 
EditorSettings* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
PCKPacker* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
Physics2DDirectSpaceState* = ref object of Object
  
 
- 
singleton: false instanciable: false is_reference: false
 
StreamPeerBuffer* = ref object of StreamPeer
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptBuiltinFunc* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
UndoRedo* = ref object of Object
  
 
- 
singleton: false instanciable: true is_reference: false
 
Physics2DShapeQueryParameters* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptIndexSet* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
GraphNode* = ref object of Container
  
 
- 
singleton: false instanciable: true is_reference: false
 
SceneTree* = ref object of MainLoop
  
 
- 
singleton: false instanciable: true is_reference: false
 
GIProbeData* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
Camera2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptSwitch* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
DampedSpringJoint2D* = ref object of Joint2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
Viewport* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
AnimatedSprite* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
SpatialVelocityTracker* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptResourcePath* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
PhysicsShapeQueryParameters* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
PacketPeerStream* = ref object of PacketPeer
  
 
- 
singleton: false instanciable: true is_reference: true
 
Physics2DShapeQueryResult* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
StyleBoxEmpty* = ref object of StyleBox
  
 
- 
singleton: false instanciable: true is_reference: true
 
SpinBox* = ref object of Range
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioStreamPlayback* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
VehicleWheel* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptVariableGet* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
FileDialog* = ref object of ConfirmationDialog
  
 
- 
singleton: false instanciable: true is_reference: false
 
Thread* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
CubeMap* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
CheckBox* = ref object of Button
  
 
- 
singleton: false instanciable: true is_reference: false
 
TextEdit* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
WeakRef* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
Navigation* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
HScrollBar* = ref object of ScrollBar
  
 
- 
singleton: false instanciable: true is_reference: false
 
VehicleBody* = ref object of PhysicsBody
  
 
- 
singleton: false instanciable: true is_reference: false
 
ARVRScriptInterface* = ref object of ARVRInterface
  
 
- 
singleton: false instanciable: true is_reference: true
 
ArrayMesh* = ref object of Mesh
  
 
- 
singleton: false instanciable: true is_reference: true
 
DirectionalLight* = ref object of Light
  
 
- 
singleton: false instanciable: true is_reference: false
 
NavigationMeshInstance* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
Environment* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
ParallaxBackground* = ref object of CanvasLayer
  
 
- 
singleton: false instanciable: true is_reference: false
 
PinJoint* = ref object of Joint
  
 
- 
singleton: false instanciable: true is_reference: false
 
Path2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
GDFunctionState* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
EditorScript* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
PhysicsShapeQueryResult* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
ConvexPolygonShape* = ref object of Shape
  
 
- 
singleton: false instanciable: true is_reference: true
 
RegExMatch* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
OccluderPolygon2D* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
ReferenceRect* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
InputEventScreenTouch* = ref object of InputEvent
  
 
- 
singleton: false instanciable: true is_reference: true
 
LightOccluder2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
Skeleton* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
SurfaceTool* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptCondition* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
- 
singleton: false instanciable: true is_reference: true
 
EditorFileSystemDirectory* = ref object of Object
  
 
- 
singleton: false instanciable: true is_reference: false
 
TileMap* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
GridMap* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
AtlasTexture* = ref object of Texture
  
 
- 
singleton: false instanciable: true is_reference: true
 
BitMap* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
GDNative* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectHighPassFilter* = ref object of AudioEffectFilter
  
 
- 
singleton: false instanciable: true is_reference: true
 
NavigationMesh* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
AnimatedSprite3D* = ref object of SpriteBase3D
  
 
- 
singleton: false instanciable: true is_reference: false
 
Semaphore* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptPropertyGet* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptEmitSignal* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
TextureRect* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
FuncRef* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
Panel* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
Directory* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
CheckButton* = ref object of Button
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffectDistortion* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
HSlider* = ref object of Slider
  
 
- 
singleton: false instanciable: true is_reference: false
 
Curve3D* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
MeshDataTool* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioStreamPlayer3D* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
Path* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffectCompressor* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
LineEdit* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptYieldSignal* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
RichTextLabel* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptWhile* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
TouchScreenButton* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
TextureProgress* = ref object of Range
  
 
- 
singleton: false instanciable: true is_reference: false
 
ConvexPolygonShape2D* = ref object of Shape2D
  
 
- 
singleton: false instanciable: true is_reference: true
 
PathFollow2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffectBandLimitFilter* = ref object of AudioEffectFilter
  
 
- 
singleton: false instanciable: true is_reference: true
 
TriangleMesh* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
ConfigFile* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
SphereShape* = ref object of Shape
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectHighShelfFilter* = ref object of AudioEffectFilter
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptFunctionState* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
- 
singleton: false instanciable: true is_reference: false
 
InputEventAction* = ref object of InputEvent
  
 
- 
singleton: false instanciable: true is_reference: true
 
RayCast2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
PackedDataContainer* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
PhysicsDirectSpaceState* = ref object of Object
  
 
- 
singleton: false instanciable: false is_reference: false
 
HTTPRequest* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptCustomNode* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
SpriteFrames* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
EditorPlugin* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
Tree* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
BitmapFont* = ref object of Font
  
 
- 
singleton: false instanciable: true is_reference: true
 
PinJoint2D* = ref object of Joint2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
ToolButton* = ref object of Button
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptMathConstant* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
InterpolatedCamera* = ref object of Camera
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptIterator* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptReturn* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
File* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
PrismMesh* = ref object of PrimitiveMesh
  
 
- 
singleton: false instanciable: true is_reference: true
 
RayCast* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
StaticBody* = ref object of PhysicsBody
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptSceneTree* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
KinematicBody* = ref object of PhysicsBody
  
 
- 
singleton: false instanciable: true is_reference: false
 
ConcavePolygonShape* = ref object of Shape
  
 
- 
singleton: false instanciable: true is_reference: true
 
RigidBody2D* = ref object of PhysicsBody2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
RemoteTransform* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
CanvasModulate* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
StaticBody2D* = ref object of PhysicsBody2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
GraphEdit* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisibilityEnabler2D* = ref object of VisibilityNotifier2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
ButtonGroup* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
ConcavePolygonShape2D* = ref object of Shape2D
  
 
- 
singleton: false instanciable: true is_reference: true
 
PlaneMesh* = ref object of PrimitiveMesh
  
 
- 
singleton: false instanciable: true is_reference: true
 
World2D* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptYield* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptVariableSet* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptGlobalConstant* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
RegEx* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
SliderJoint* = ref object of Joint
  
 
- 
singleton: false instanciable: true is_reference: false
 
SceneState* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
VisualScriptSceneNode* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
CircleShape2D* = ref object of Shape2D
  
 
- 
singleton: false instanciable: true is_reference: true
 
BoxShape* = ref object of Shape
  
 
- 
singleton: false instanciable: true is_reference: true
 
RoomBounds* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptEngineSingleton* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectAmplify* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
Area* = ref object of CollisionObject
  
 
- 
singleton: false instanciable: true is_reference: false
 
Physics2DDirectBodyStateSW* = ref object of Physics2DDirectBodyState
  
 
- 
singleton: false instanciable: false is_reference: false
 
StreamPeerTCP* = ref object of StreamPeer
  
 
- 
singleton: false instanciable: true is_reference: true
 
ARVROrigin* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
NavigationPolygonInstance* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
Gradient* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
NavigationPolygon* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
ARVRCamera* = ref object of Camera
  
 
- 
singleton: false instanciable: true is_reference: false
 
EditorImportPlugin* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
RayShape* = ref object of Shape
  
 
- 
singleton: false instanciable: true is_reference: true
 
RectangleShape2D* = ref object of Shape2D
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptSequence* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectDelay* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioStreamRandomPitch* = ref object of AudioStream
  
 
- 
singleton: false instanciable: true is_reference: true
 
GIProbe* = ref object of VisualInstance
  
 
- 
singleton: false instanciable: true is_reference: false
 
HBoxContainer* = ref object of BoxContainer
  
 
- 
singleton: false instanciable: true is_reference: false
 
GDNativeClass* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
VisualScriptPreload* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
TileSet* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
PlaneShape* = ref object of Shape
  
 
- 
singleton: false instanciable: true is_reference: true
 
ProximityGroup* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
Polygon2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
MultiMeshInstance* = ref object of GeometryInstance
  
 
- 
singleton: false instanciable: true is_reference: false
 
LineShape2D* = ref object of Shape2D
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptIndexGet* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptPropertySet* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
Portal* = ref object of VisualInstance
  
 
- 
singleton: false instanciable: true is_reference: false
 
PHashTranslation* = ref object of Translation
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectLowPassFilter* = ref object of AudioEffectFilter
  
 
- 
singleton: false instanciable: true is_reference: true
 
KinematicBody2D* = ref object of PhysicsBody2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
MeshInstance* = ref object of GeometryInstance
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioStreamSample* = ref object of AudioStream
  
 
- 
singleton: false instanciable: true is_reference: true
 
ResourceInteractiveLoader* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
VisualScriptConstant* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
LargeTexture* = ref object of Texture
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectPanner* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
ShaderMaterial* = ref object of Material
  
 
- 
singleton: false instanciable: true is_reference: true
 
- 
singleton: false instanciable: true is_reference: false
 
SpotLight* = ref object of Light
  
 
- 
singleton: false instanciable: true is_reference: false
 
ScriptEditor* = ref object of PanelContainer
  
 
- 
singleton: false instanciable: false is_reference: false
 
ProgressBar* = ref object of Range
  
 
- 
singleton: false instanciable: true is_reference: false
 
Physics2DTestMotionResult* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
PathFollow* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
PackedDataContainerRef* = ref object of Reference
  
 
- 
singleton: false instanciable: false is_reference: true
 
HingeJoint* = ref object of Joint
  
 
- 
singleton: false instanciable: true is_reference: false
 
ResourceImporterOGGVorbis* = ref object of ResourceImporter
  
 
- 
singleton: false instanciable: false is_reference: true
 
VisualScriptTypeCast* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
CollisionShape* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
ColorPickerButton* = ref object of Button
  
 
- 
singleton: false instanciable: true is_reference: false
 
CollisionPolygon2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
EditorSpatialGizmo* = ref object of SpatialGizmo
  
 
- 
singleton: false instanciable: true is_reference: true
 
SphereMesh* = ref object of PrimitiveMesh
  
 
- 
singleton: false instanciable: true is_reference: true
 
Theme* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectLowShelfFilter* = ref object of AudioEffectFilter
  
 
- 
singleton: false instanciable: true is_reference: true
 
TCPServer* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
HSeparator* = ref object of Separator
  
 
- 
singleton: false instanciable: true is_reference: false
 
GridContainer* = ref object of Container
  
 
- 
singleton: false instanciable: true is_reference: false
 
Particles* = ref object of GeometryInstance
  
 
- 
singleton: false instanciable: true is_reference: false
 
CurveTexture* = ref object of Texture
  
 
- 
singleton: false instanciable: true is_reference: true
 
ImageTexture* = ref object of Texture
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectChorus* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
VisualScriptLocalVarSet* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
AnimationTreePlayer* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
VSlider* = ref object of Slider
  
 
- 
singleton: false instanciable: true is_reference: false
 
CapsuleShape* = ref object of Shape
  
 
- 
singleton: false instanciable: true is_reference: true
 
OptionButton* = ref object of Button
  
 
- 
singleton: false instanciable: true is_reference: false
 
CollisionPolygon* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
SpatialMaterial* = ref object of Material
  
 
- 
singleton: false instanciable: true is_reference: true
 
- 
singleton: false instanciable: true is_reference: false
 
World* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
VSeparator* = ref object of Separator
  
 
- 
singleton: false instanciable: true is_reference: false
 
VSplitContainer* = ref object of SplitContainer
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffectEQ6* = ref object of AudioEffectEQ
  
 
- 
singleton: false instanciable: true is_reference: true
 
Listener* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
HSplitContainer* = ref object of SplitContainer
  
 
- 
singleton: false instanciable: true is_reference: false
 
PhysicsDirectBodyStateSW* = ref object of PhysicsDirectBodyState
  
 
- 
singleton: false instanciable: false is_reference: false
 
YSort* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
CenterContainer* = ref object of Container
  
 
- 
singleton: false instanciable: true is_reference: false
 
ColorRect* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
ARVRController* = ref object of Spatial
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffectPitchShift* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
InputEventScreenDrag* = ref object of InputEvent
  
 
- 
singleton: false instanciable: true is_reference: true
 
TabContainer* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
GDScript* = ref object of Script
  
 
- 
singleton: false instanciable: true is_reference: true
 
NinePatchRect* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffectPhaser* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
ConeTwistJoint* = ref object of Joint
  
 
- 
singleton: false instanciable: true is_reference: false
 
XMLParser* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
ImmediateGeometry* = ref object of GeometryInstance
  
 
- 
singleton: false instanciable: true is_reference: false
 
Navigation2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
Image* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
VBoxContainer* = ref object of BoxContainer
  
 
- 
singleton: false instanciable: true is_reference: false
 
Area2D* = ref object of CollisionObject2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
MeshLibrary* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
VScrollBar* = ref object of ScrollBar
  
 
- 
singleton: false instanciable: true is_reference: false
 
Sprite3D* = ref object of SpriteBase3D
  
 
- 
singleton: false instanciable: true is_reference: false
 
CapsuleShape2D* = ref object of Shape2D
  
 
- 
singleton: false instanciable: true is_reference: true
 
StreamTexture* = ref object of Texture
  
 
- 
singleton: false instanciable: true is_reference: true
 
CubeMesh* = ref object of PrimitiveMesh
  
 
- 
singleton: false instanciable: true is_reference: true
 
ParticlesMaterial* = ref object of Material
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectLimiter* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true
 
TextureButton* = ref object of BaseButton
  
 
- 
singleton: false instanciable: true is_reference: false
 
Sprite* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
InputEventJoypadButton* = ref object of InputEvent
  
 
- 
singleton: false instanciable: true is_reference: true
 
WorldEnvironment* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
ReflectionProbe* = ref object of VisualInstance
  
 
- 
singleton: false instanciable: true is_reference: false
 
OmniLight* = ref object of Light
  
 
- 
singleton: false instanciable: true is_reference: false
 
Tabs* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffectEQ10* = ref object of AudioEffectEQ
  
 
- 
singleton: false instanciable: true is_reference: true
 
EditorResourcePreviewGenerator* = ref object of Reference
  
 
- 
singleton: false instanciable: true is_reference: true
 
TreeItem* = ref object of Object
  
 
- 
singleton: false instanciable: false is_reference: false
 
BackBufferCopy* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
VisualScriptExpression* = ref object of VisualScriptNode
  
 
- 
singleton: false instanciable: true is_reference: true
 
Particles2D* = ref object of Node2D
  
 
- 
singleton: false instanciable: true is_reference: false
 
LinkButton* = ref object of BaseButton
  
 
- 
singleton: false instanciable: true is_reference: false
 
ItemList* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
Timer* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioStreamOGGVorbis* = ref object of AudioStream
  
 
- 
singleton: false instanciable: true is_reference: true
 
AudioEffectBandPassFilter* = ref object of AudioEffectFilter
  
 
- 
singleton: false instanciable: true is_reference: true
 
ResourcePreloader* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
PanoramaSky* = ref object of Sky
  
 
- 
singleton: false instanciable: true is_reference: true
 
GDNativeLibrary* = ref object of Resource
  
 
- 
singleton: false instanciable: true is_reference: true
 
InputEventMouseButton* = ref object of InputEventMouse
  
 
- 
singleton: false instanciable: true is_reference: true
 
Generic6DOFJoint* = ref object of Joint
  
 
- 
singleton: false instanciable: true is_reference: false
 
DynamicFont* = ref object of Font
  
 
- 
singleton: false instanciable: true is_reference: true
 
EditorFileSystem* = ref object of Node
  
 
- 
singleton: false instanciable: true is_reference: false
 
Label* = ref object of Control
  
 
- 
singleton: false instanciable: true is_reference: false
 
AudioEffectStereoEnhance* = ref object of AudioEffect
  
 
- 
singleton: false instanciable: true is_reference: true