Procs
proc initRID*(): RID {.
inline.}- Source Edit
proc initRID*(obj: ptr GodotObject): RID {.
inline.}- Source Edit
proc id*(self: RID): uint32 {.
inline.}- Source Edit
proc `$`*(self: RID): string
- Source Edit
proc `==`*(a, b: RID): bool {.
importc: "godot_rid_operator_equal".}- Source Edit
proc `<`*(a, b: RID): bool {.
importc: "godot_rid_operator_less".}- Source Edit