proc rangeMinHz*(self: AudioEffectPhaser): float64 {.gcsafe, locks: 0
.}
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proc `rangeMinHz =`*(self: AudioEffectPhaser; val: float64) {.gcsafe, locks: 0
.}
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proc rangeMaxHz*(self: AudioEffectPhaser): float64 {.gcsafe, locks: 0
.}
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proc `rangeMaxHz =`*(self: AudioEffectPhaser; val: float64) {.gcsafe, locks: 0
.}
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proc rateHz*(self: AudioEffectPhaser): float64 {.gcsafe, locks: 0
.}
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proc `rateHz =`*(self: AudioEffectPhaser; val: float64) {.gcsafe, locks: 0
.}
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proc feedback*(self: AudioEffectPhaser): float64 {.gcsafe, locks: 0
.}
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proc `feedback =`*(self: AudioEffectPhaser; val: float64) {.gcsafe, locks: 0
.}
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proc depth*(self: AudioEffectPhaser): float64 {.gcsafe, locks: 0
.}
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proc `depth =`*(self: AudioEffectPhaser; val: float64) {.gcsafe, locks: 0
.}
-