proc setShape*(self: Portal; points: PoolVector2Array) {.gcsafe, locks: 0
.}
-
proc getShape*(self: Portal): PoolVector2Array {.gcsafe, locks: 0
.}
-
proc setEnabled*(self: Portal; enable: bool) {.gcsafe, locks: 0
.}
-
proc isEnabled*(self: Portal): bool {.gcsafe, locks: 0
.}
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proc setDisableDistance*(self: Portal; distance: float64) {.gcsafe, locks: 0
.}
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proc getDisableDistance*(self: Portal): float64 {.gcsafe, locks: 0
.}
-
proc setDisabledColor*(self: Portal; color: Color) {.gcsafe, locks: 0
.}
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proc getDisabledColor*(self: Portal): Color {.gcsafe, locks: 0
.}
-
proc setConnectRange*(self: Portal; range: float64) {.gcsafe, locks: 0
.}
-
proc getConnectRange*(self: Portal): float64 {.gcsafe, locks: 0
.}
-