proc engineForce*(self: VehicleBody): float64 {.gcsafe, locks: 0
.}
-
proc `engineForce =`*(self: VehicleBody; val: float64) {.gcsafe, locks: 0
.}
-
proc brake*(self: VehicleBody): float64 {.gcsafe, locks: 0
.}
-
proc `brake =`*(self: VehicleBody; val: float64) {.gcsafe, locks: 0
.}
-
proc steering*(self: VehicleBody): float64 {.gcsafe, locks: 0
.}
-
proc `steering =`*(self: VehicleBody; val: float64) {.gcsafe, locks: 0
.}
-
proc mass*(self: VehicleBody): float64 {.gcsafe, locks: 0
.}
-
proc `mass =`*(self: VehicleBody; val: float64) {.gcsafe, locks: 0
.}
-
proc friction*(self: VehicleBody): float64 {.gcsafe, locks: 0
.}
-
proc `friction =`*(self: VehicleBody; val: float64) {.gcsafe, locks: 0
.}
-
proc getLinearVelocity*(self: VehicleBody): Vector3 {.gcsafe, locks: 0
.}
-