Module interpolated_camera

Procs

proc target*(self: InterpolatedCamera): NodePath {.
gcsafe, locks: 0
.}
proc `target =`*(self: InterpolatedCamera; val: NodePath) {.
gcsafe, locks: 0
.}
proc speed*(self: InterpolatedCamera): float64 {.
gcsafe, locks: 0
.}
proc `speed =`*(self: InterpolatedCamera; val: float64) {.
gcsafe, locks: 0
.}
proc enabled*(self: InterpolatedCamera): bool {.
gcsafe, locks: 0
.}
proc `enabled =`*(self: InterpolatedCamera; val: bool) {.
gcsafe, locks: 0
.}
proc setTarget*(self: InterpolatedCamera; target: Object) {.
gcsafe, locks: 0
.}