Module godotbase

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proc isEqualApprox(a, b: float32): bool {.
inline, raises: [], tags: []
.}
  Source Edit
proc isEqualApprox(a, b: float64): bool {.
inline, raises: [], tags: []
.}
  Source Edit
proc sign(a: float32): float32 {.
inline, raises: [], tags: []
.}
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proc sign(a: float64): float64 {.
inline, raises: [], tags: []
.}
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proc stepify(value, step: float64): float64 {.
raises: [], tags: []
.}
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proc stepify(value, step: float32): float32 {.
raises: [], tags: []
.}
  Source Edit