proc blendShapeMode(self: ArrayMesh): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc blendShapeMode=(self: ArrayMesh; val: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc customAabb(self: ArrayMesh): AABB {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc customAabb=(self: ArrayMesh; val: AABB) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc addBlendShape(self: ArrayMesh; name: string) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getBlendShapeCount(self: ArrayMesh): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getBlendShapeName(self: ArrayMesh; index: int64): string {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc clearBlendShapes(self: ArrayMesh) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc addSurfaceFromArrays(self: ArrayMesh; primitive: int64; arrays: Array;
blendShapes: Array = newArray();
compressFlags: int64 = 97792'i64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getSurfaceCount(self: ArrayMesh): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc surfaceRemove(self: ArrayMesh; surfIdx: int64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc surfaceUpdateRegion(self: ArrayMesh; surfIdx: int64; offset: int64;
data: PoolByteArray) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc surfaceGetArrayLen(self: ArrayMesh; surfIdx: int64): int64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc surfaceGetArrayIndexLen(self: ArrayMesh; surfIdx: int64): int64 {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc surfaceGetFormat(self: ArrayMesh; surfIdx: int64): int64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc surfaceGetPrimitiveType(self: ArrayMesh; surfIdx: int64): int64 {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc surfaceSetMaterial(self: ArrayMesh; surfIdx: int64; material: Material) {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc surfaceGetMaterial(self: ArrayMesh; surfIdx: int64): Material {.gcsafe, locks: 0,
raises: [Exception], tags: [RootEffect]
.}
-
proc surfaceSetName(self: ArrayMesh; surfIdx: int64; name: string) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc surfaceGetName(self: ArrayMesh; surfIdx: int64): string {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc surfaceGetArrays(self: ArrayMesh; surfIdx: int64): Array {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc surfaceGetBlendShapeArrays(self: ArrayMesh; surfIdx: int64): Array {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc centerGeometry(self: ArrayMesh) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc regenNormalmaps(self: ArrayMesh) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc lightmapUnwrap(self: ArrayMesh; arg0: Transform; arg1: float64): Error {.gcsafe,
locks: 0, raises: [], tags: []
.}
-