proc rumble(self: ARVRPositionalTracker): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc rumble=(self: ARVRPositionalTracker; val: float64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getType(self: ARVRPositionalTracker): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getName(self: ARVRPositionalTracker): string {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getJoyId(self: ARVRPositionalTracker): int64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getTracksOrientation(self: ARVRPositionalTracker): bool {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getOrientation(self: ARVRPositionalTracker): Basis {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getTracksPosition(self: ARVRPositionalTracker): bool {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getPosition(self: ARVRPositionalTracker): Vector3 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getHand(self: ARVRPositionalTracker): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getTransform(self: ARVRPositionalTracker; adjustByReferenceFrame: bool): Transform {.
gcsafe, locks: 0, raises: [], tags: []
.}
-