proc atlas(self: AtlasTexture): Texture {.gcsafe, locks: 0, raises: [Exception],
tags: [RootEffect]
.}
-
proc atlas=(self: AtlasTexture; val: Texture) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc region(self: AtlasTexture): Rect2 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc region=(self: AtlasTexture; val: Rect2) {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc margin(self: AtlasTexture): Rect2 {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc margin=(self: AtlasTexture; val: Rect2) {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc filterClip(self: AtlasTexture): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc filterClip=(self: AtlasTexture; val: bool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-