Module audio_effect_distortion

Consts

MODE_CLIP = 0'i64
MODE_ATAN = 1'i64
MODE_LOFI = 2'i64
MODE_OVERDRIVE = 3'i64
MODE_WAVESHAPE = 4'i64

Procs

proc mode(self: AudioEffectDistortion): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc mode=(self: AudioEffectDistortion; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc preGain(self: AudioEffectDistortion): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc preGain=(self: AudioEffectDistortion; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc keepHfHz(self: AudioEffectDistortion): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc keepHfHz=(self: AudioEffectDistortion; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc drive(self: AudioEffectDistortion): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc drive=(self: AudioEffectDistortion; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc postGain(self: AudioEffectDistortion): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc postGain=(self: AudioEffectDistortion; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}