proc ceilingDb(self: AudioEffectLimiter): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc ceilingDb=(self: AudioEffectLimiter; val: float64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc thresholdDb(self: AudioEffectLimiter): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc thresholdDb=(self: AudioEffectLimiter; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc softClipDb(self: AudioEffectLimiter): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc softClipDb=(self: AudioEffectLimiter; val: float64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc softClipRatio(self: AudioEffectLimiter): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc softClipRatio=(self: AudioEffectLimiter; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-