Module bitmap_font

Procs

proc textures(self: BitmapFont): Array {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc textures=(self: BitmapFont; val: Array) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc chars(self: BitmapFont): PoolIntArray {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}
proc chars=(self: BitmapFont; val: PoolIntArray) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc kernings(self: BitmapFont): PoolIntArray {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}
proc kernings=(self: BitmapFont; val: PoolIntArray) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc height(self: BitmapFont): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc height=(self: BitmapFont; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc ascent(self: BitmapFont): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc ascent=(self: BitmapFont; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc distanceField(self: BitmapFont): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc distanceField=(self: BitmapFont; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc fallback(self: BitmapFont): BitmapFont {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}
proc fallback=(self: BitmapFont; val: BitmapFont) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc createFromFnt(self: BitmapFont; path: string): Error {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc addKerningPair(self: BitmapFont; charA: int64; charB: int64; kerning: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc getKerningPair(self: BitmapFont; charA: int64; charB: int64): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc addTexture(self: BitmapFont; texture: Texture) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc addChar(self: BitmapFont; character: int64; texture: int64; rect: Rect2;
            align: Vector2 = vec2(0.0, 0.0); advance: float64 = -1.0) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc getTextureCount(self: BitmapFont): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc getTexture(self: BitmapFont; idx: int64): Texture {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}
proc getCharSize(self: BitmapFont; char: int64; next: int64 = 0'i64): Vector2 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc clear(self: BitmapFont) {.
gcsafe, locks: 0, raises: [], tags: []
.}