proc swingSpan(self: ConeTwistJoint): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc swingSpan=(self: ConeTwistJoint; val: float64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
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proc twistSpan(self: ConeTwistJoint): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc twistSpan=(self: ConeTwistJoint; val: float64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
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proc bias(self: ConeTwistJoint): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc bias=(self: ConeTwistJoint; val: float64) {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc softness(self: ConeTwistJoint): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc softness=(self: ConeTwistJoint; val: float64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
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proc relaxation(self: ConeTwistJoint): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
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proc relaxation=(self: ConeTwistJoint; val: float64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-