proc radius(self: CSGCylinder): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc radius=(self: CSGCylinder; val: float64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc height(self: CSGCylinder): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc height=(self: CSGCylinder; val: float64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc sides(self: CSGCylinder): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc sides=(self: CSGCylinder; val: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc cone(self: CSGCylinder): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc cone=(self: CSGCylinder; val: bool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc smoothFaces(self: CSGCylinder): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc smoothFaces=(self: CSGCylinder; val: bool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc material(self: CSGCylinder): Material {.gcsafe, locks: 0, raises: [Exception],
tags: [RootEffect]
.}
-
proc material=(self: CSGCylinder; val: Material) {.gcsafe, locks: 0, raises: [], tags: []
.}
-