Module csg_cylinder

Procs

proc radius(self: CSGCylinder): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc radius=(self: CSGCylinder; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc height(self: CSGCylinder): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc height=(self: CSGCylinder; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc sides(self: CSGCylinder): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc sides=(self: CSGCylinder; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc cone(self: CSGCylinder): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc cone=(self: CSGCylinder; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc smoothFaces(self: CSGCylinder): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc smoothFaces=(self: CSGCylinder; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc material(self: CSGCylinder): Material {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}
proc material=(self: CSGCylinder; val: Material) {.
gcsafe, locks: 0, raises: [], tags: []
.}