proc operation(self: CSGShape): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc operation=(self: CSGShape; val: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc useCollision(self: CSGShape): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc useCollision=(self: CSGShape; val: bool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc snap(self: CSGShape): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc snap=(self: CSGShape; val: float64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc isRootShape(self: CSGShape): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-