Module editor_script

Procs

proc addRootNode(self: EditorScript; node: Object) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc getScene(self: EditorScript): Node {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}
proc getEditorInterface(self: EditorScript): EditorInterface {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}

Methods

method run(self: EditorScript) {.
gcsafe, locks: 0, base, raises: [], tags: []
.}