Module image_texture

Consts

STORAGE_RAW = 0'i64
STORAGE_COMPRESS_LOSSY = 1'i64
STORAGE_COMPRESS_LOSSLESS = 2'i64

Procs

proc storage(self: ImageTexture): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc storage=(self: ImageTexture; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc lossyQuality(self: ImageTexture): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc lossyQuality=(self: ImageTexture; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc create(self: ImageTexture; width: int64; height: int64; format: int64;
           flags: int64 = 7'i64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc createFromImage(self: ImageTexture; image: Image; flags: int64 = 7'i64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc getFormat(self: ImageTexture): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc load(self: ImageTexture; path: string): Error {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc setData(self: ImageTexture; image: Image) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc setSizeOverride(self: ImageTexture; size: Vector2) {.
gcsafe, locks: 0, raises: [], tags: []
.}

Methods

method reloadHook(self: ImageTexture; rid: RID) {.
gcsafe, locks: 0, base, raises: [], tags: []
.}