proc index(self: InputEventScreenDrag): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc index=(self: InputEventScreenDrag; val: int64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc position(self: InputEventScreenDrag): Vector2 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc position=(self: InputEventScreenDrag; val: Vector2) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc relative(self: InputEventScreenDrag): Vector2 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc relative=(self: InputEventScreenDrag; val: Vector2) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc speed(self: InputEventScreenDrag): Vector2 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc speed=(self: InputEventScreenDrag; val: Vector2) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-