Module input_event_screen_drag

Procs

proc index(self: InputEventScreenDrag): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc index=(self: InputEventScreenDrag; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc position(self: InputEventScreenDrag): Vector2 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc position=(self: InputEventScreenDrag; val: Vector2) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc relative(self: InputEventScreenDrag): Vector2 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc relative=(self: InputEventScreenDrag; val: Vector2) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc speed(self: InputEventScreenDrag): Vector2 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc speed=(self: InputEventScreenDrag; val: Vector2) {.
gcsafe, locks: 0, raises: [], tags: []
.}