proc target(self: InterpolatedCamera): NodePath {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc target=(self: InterpolatedCamera; val: NodePath) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc speed(self: InterpolatedCamera): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc speed=(self: InterpolatedCamera; val: float64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc enabled(self: InterpolatedCamera): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc enabled=(self: InterpolatedCamera; val: bool) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc setTarget(self: InterpolatedCamera; target: Object) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-