Module interpolated_camera

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Procs

proc target(self: InterpolatedCamera): NodePath {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc target=(self: InterpolatedCamera; val: NodePath) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc speed(self: InterpolatedCamera): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc speed=(self: InterpolatedCamera; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc enabled(self: InterpolatedCamera): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc enabled=(self: InterpolatedCamera; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc setTarget(self: InterpolatedCamera; target: Object) {.
gcsafe, locks: 0, raises: [], tags: []
.}