proc clear(self: MeshDataTool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc createFromSurface(self: MeshDataTool; mesh: ArrayMesh; surface: int64): Error {.
gcsafe, locks: 0, raises: [], tags: []
.}
-
proc commitToSurface(self: MeshDataTool; mesh: ArrayMesh): Error {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getFormat(self: MeshDataTool): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getVertexCount(self: MeshDataTool): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getEdgeCount(self: MeshDataTool): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getFaceCount(self: MeshDataTool): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc setVertex(self: MeshDataTool; idx: int64; vertex: Vector3) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getVertex(self: MeshDataTool; idx: int64): Vector3 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc setVertexNormal(self: MeshDataTool; idx: int64; normal: Vector3) {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc getVertexNormal(self: MeshDataTool; idx: int64): Vector3 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setVertexTangent(self: MeshDataTool; idx: int64; tangent: Plane) {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc getVertexTangent(self: MeshDataTool; idx: int64): Plane {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setVertexUv(self: MeshDataTool; idx: int64; uv: Vector2) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getVertexUv(self: MeshDataTool; idx: int64): Vector2 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc setVertexUv2(self: MeshDataTool; idx: int64; uv2: Vector2) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getVertexUv2(self: MeshDataTool; idx: int64): Vector2 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setVertexColor(self: MeshDataTool; idx: int64; color: Color) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getVertexColor(self: MeshDataTool; idx: int64): Color {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setVertexBones(self: MeshDataTool; idx: int64; bones: PoolIntArray) {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc getVertexBones(self: MeshDataTool; idx: int64): PoolIntArray {.gcsafe, locks: 0,
raises: [Exception], tags: [RootEffect]
.}
-
proc setVertexWeights(self: MeshDataTool; idx: int64; weights: PoolRealArray) {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc getVertexWeights(self: MeshDataTool; idx: int64): PoolRealArray {.gcsafe,
locks: 0, raises: [Exception], tags: [RootEffect]
.}
-
proc setVertexMeta(self: MeshDataTool; idx: int64; meta: Variant) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getVertexMeta(self: MeshDataTool; idx: int64): Variant {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getVertexEdges(self: MeshDataTool; idx: int64): PoolIntArray {.gcsafe, locks: 0,
raises: [Exception], tags: [RootEffect]
.}
-
proc getVertexFaces(self: MeshDataTool; idx: int64): PoolIntArray {.gcsafe, locks: 0,
raises: [Exception], tags: [RootEffect]
.}
-
proc getEdgeVertex(self: MeshDataTool; idx: int64; vertex: int64): int64 {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc getEdgeFaces(self: MeshDataTool; idx: int64): PoolIntArray {.gcsafe, locks: 0,
raises: [Exception], tags: [RootEffect]
.}
-
proc setEdgeMeta(self: MeshDataTool; idx: int64; meta: Variant) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getEdgeMeta(self: MeshDataTool; idx: int64): Variant {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getFaceVertex(self: MeshDataTool; idx: int64; vertex: int64): int64 {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc getFaceEdge(self: MeshDataTool; idx: int64; edge: int64): int64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setFaceMeta(self: MeshDataTool; idx: int64; meta: Variant) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getFaceMeta(self: MeshDataTool; idx: int64): Variant {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getFaceNormal(self: MeshDataTool; idx: int64): Vector3 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setMaterial(self: MeshDataTool; material: Material) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getMaterial(self: MeshDataTool): Material {.gcsafe, locks: 0, raises: [Exception],
tags: [RootEffect]
.}
-