Module physics_2d_shape_query_parameters

Procs

proc collisionLayer(self: Physics2DShapeQueryParameters): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc collisionLayer=(self: Physics2DShapeQueryParameters; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc exclude(self: Physics2DShapeQueryParameters): Array {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc exclude=(self: Physics2DShapeQueryParameters; val: Array) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc margin(self: Physics2DShapeQueryParameters): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc margin=(self: Physics2DShapeQueryParameters; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc motion(self: Physics2DShapeQueryParameters): Vector2 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc motion=(self: Physics2DShapeQueryParameters; val: Vector2) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc shapeRid(self: Physics2DShapeQueryParameters): RID {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc shapeRid=(self: Physics2DShapeQueryParameters; val: RID) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc transform(self: Physics2DShapeQueryParameters): Transform2D {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc transform=(self: Physics2DShapeQueryParameters; val: Transform2D) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc setShape(self: Physics2DShapeQueryParameters; shape: Resource) {.
gcsafe, locks: 0, raises: [], tags: []
.}