proc collisionMask(self: PhysicsShapeQueryParameters): int64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc collisionMask=(self: PhysicsShapeQueryParameters; val: int64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc exclude(self: PhysicsShapeQueryParameters): Array {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc exclude=(self: PhysicsShapeQueryParameters; val: Array) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc margin(self: PhysicsShapeQueryParameters): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc margin=(self: PhysicsShapeQueryParameters; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc shapeRid(self: PhysicsShapeQueryParameters): RID {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc shapeRid=(self: PhysicsShapeQueryParameters; val: RID) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc transform(self: PhysicsShapeQueryParameters): Transform {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc transform=(self: PhysicsShapeQueryParameters; val: Transform) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setShape(self: PhysicsShapeQueryParameters; shape: Resource) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-