proc items(self: PopupMenu): Array {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc items=(self: PopupMenu; val: Array) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc hideOnItemSelection(self: PopupMenu): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc hideOnItemSelection=(self: PopupMenu; val: bool) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc hideOnCheckableItemSelection(self: PopupMenu): bool {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc hideOnCheckableItemSelection=(self: PopupMenu; val: bool) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc hideOnStateItemSelection(self: PopupMenu): bool {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc hideOnStateItemSelection=(self: PopupMenu; val: bool) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc addIconItem(self: PopupMenu; texture: Texture; label: string; id: int64 = -1'i64;
accel: int64 = 0'i64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc addItem(self: PopupMenu; label: string; id: int64 = -1'i64; accel: int64 = 0'i64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
-
proc addIconCheckItem(self: PopupMenu; texture: Texture; label: string;
id: int64 = -1'i64; accel: int64 = 0'i64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc addCheckItem(self: PopupMenu; label: string; id: int64 = -1'i64;
accel: int64 = 0'i64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc addRadioCheckItem(self: PopupMenu; label: string; id: int64 = -1'i64;
accel: int64 = 0'i64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
-
proc addIconShortcut(self: PopupMenu; texture: Texture; shortcut: ShortCut;
id: int64 = -1'i64; global: bool = false) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc addShortcut(self: PopupMenu; shortcut: ShortCut; id: int64 = -1'i64;
global: bool = false) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc addIconCheckShortcut(self: PopupMenu; texture: Texture; shortcut: ShortCut;
id: int64 = -1'i64; global: bool = false) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc addCheckShortcut(self: PopupMenu; shortcut: ShortCut; id: int64 = -1'i64;
global: bool = false) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc addRadioCheckShortcut(self: PopupMenu; shortcut: ShortCut; id: int64 = -1'i64;
global: bool = false) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc setItemText(self: PopupMenu; idx: int64; text: string) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setItemIcon(self: PopupMenu; idx: int64; icon: Texture) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setItemChecked(self: PopupMenu; idx: int64; checked: bool) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setItemId(self: PopupMenu; idx: int64; id: int64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc setItemAccelerator(self: PopupMenu; idx: int64; accel: int64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setItemMetadata(self: PopupMenu; idx: int64; metadata: Variant) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setItemDisabled(self: PopupMenu; idx: int64; disabled: bool) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
-
proc setItemAsSeparator(self: PopupMenu; idx: int64; enable: bool) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setItemAsCheckable(self: PopupMenu; idx: int64; enable: bool) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setItemAsRadioCheckable(self: PopupMenu; idx: int64; enable: bool) {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc setItemTooltip(self: PopupMenu; idx: int64; tooltip: string) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc setItemShortcut(self: PopupMenu; idx: int64; shortcut: ShortCut;
global: bool = false) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc setItemMultistate(self: PopupMenu; idx: int64; state: int64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc toggleItemChecked(self: PopupMenu; idx: int64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc toggleItemMultistate(self: PopupMenu; idx: int64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getItemText(self: PopupMenu; idx: int64): string {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getItemIcon(self: PopupMenu; idx: int64): Texture {.gcsafe, locks: 0,
raises: [Exception], tags: [RootEffect]
.}
-
proc isItemChecked(self: PopupMenu; idx: int64): bool {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getItemId(self: PopupMenu; idx: int64): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getItemIndex(self: PopupMenu; id: int64): int64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getItemAccelerator(self: PopupMenu; idx: int64): int64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getItemMetadata(self: PopupMenu; idx: int64): Variant {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc isItemDisabled(self: PopupMenu; idx: int64): bool {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
-
proc isItemSeparator(self: PopupMenu; idx: int64): bool {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc isItemCheckable(self: PopupMenu; idx: int64): bool {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc isItemRadioCheckable(self: PopupMenu; idx: int64): bool {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getItemTooltip(self: PopupMenu; idx: int64): string {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getItemShortcut(self: PopupMenu; idx: int64): ShortCut {.gcsafe, locks: 0,
raises: [Exception], tags: [RootEffect]
.}
-
proc getItemCount(self: PopupMenu): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc removeItem(self: PopupMenu; idx: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc addSeparator(self: PopupMenu) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc clear(self: PopupMenu) {.gcsafe, locks: 0, raises: [], tags: []
.}
-