proc material(self: PrimitiveMesh): Material {.gcsafe, locks: 0, raises: [Exception],
tags: [RootEffect]
.}
-
proc material=(self: PrimitiveMesh; val: Material) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc customAabb(self: PrimitiveMesh): AABB {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc customAabb=(self: PrimitiveMesh; val: AABB) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc flipFaces(self: PrimitiveMesh): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc flipFaces=(self: PrimitiveMesh; val: bool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getMeshArrays(self: PrimitiveMesh): Array {.gcsafe, locks: 0, raises: [], tags: []
.}
-