Module reflection_probe

Consts

UPDATE_ONCE = 0'i64
UPDATE_ALWAYS = 1'i64

Procs

proc updateMode(self: ReflectionProbe): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc updateMode=(self: ReflectionProbe; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc intensity(self: ReflectionProbe): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc intensity=(self: ReflectionProbe; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc maxDistance(self: ReflectionProbe): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc maxDistance=(self: ReflectionProbe; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc extents(self: ReflectionProbe): Vector3 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc extents=(self: ReflectionProbe; val: Vector3) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc originOffset(self: ReflectionProbe): Vector3 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc originOffset=(self: ReflectionProbe; val: Vector3) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc boxProjection(self: ReflectionProbe): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc boxProjection=(self: ReflectionProbe; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc enableShadows(self: ReflectionProbe): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc enableShadows=(self: ReflectionProbe; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc cullMask(self: ReflectionProbe): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc cullMask=(self: ReflectionProbe; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc interiorEnable(self: ReflectionProbe): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc interiorEnable=(self: ReflectionProbe; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc interiorAmbientColor(self: ReflectionProbe): Color {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc interiorAmbientColor=(self: ReflectionProbe; val: Color) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc interiorAmbientEnergy(self: ReflectionProbe): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc interiorAmbientEnergy=(self: ReflectionProbe; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc interiorAmbientContrib(self: ReflectionProbe): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc interiorAmbientContrib=(self: ReflectionProbe; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}