Module scroll_container

Procs

proc scrollHorizontalEnabled(self: ScrollContainer): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc scrollHorizontalEnabled=(self: ScrollContainer; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc scrollHorizontal(self: ScrollContainer): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc scrollHorizontal=(self: ScrollContainer; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc scrollVerticalEnabled(self: ScrollContainer): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc scrollVerticalEnabled=(self: ScrollContainer; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc scrollVertical(self: ScrollContainer): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc scrollVertical=(self: ScrollContainer; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc scrollDeadzone(self: ScrollContainer): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc scrollDeadzone=(self: ScrollContainer; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}

Methods

method scrollMoved(self: ScrollContainer; arg0: float64) {.
gcsafe, locks: 0, base, raises: [], tags: []
.}
method guiInput(self: ScrollContainer; event: InputEvent) {.
gcsafe, locks: 0, raises: [], tags: []
.}
method updateScrollbarPosition(self: ScrollContainer) {.
gcsafe, locks: 0, base, raises: [], tags: []
.}