proc linearLimitupperDistance(self: SliderJoint): float64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearLimitupperDistance=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearLimitlowerDistance(self: SliderJoint): float64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearLimitlowerDistance=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearLimitsoftness(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc linearLimitsoftness=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearLimitrestitution(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc linearLimitrestitution=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearLimitdamping(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc linearLimitdamping=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearMotionsoftness(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc linearMotionsoftness=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearMotionrestitution(self: SliderJoint): float64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearMotionrestitution=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearMotiondamping(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc linearMotiondamping=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearOrthosoftness(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc linearOrthosoftness=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearOrthorestitution(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc linearOrthorestitution=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc linearOrthodamping(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc linearOrthodamping=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularLimitupperAngle(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc angularLimitupperAngle=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularLimitlowerAngle(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc angularLimitlowerAngle=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularLimitsoftness(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc angularLimitsoftness=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularLimitrestitution(self: SliderJoint): float64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularLimitrestitution=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularLimitdamping(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc angularLimitdamping=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularMotionsoftness(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc angularMotionsoftness=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularMotionrestitution(self: SliderJoint): float64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularMotionrestitution=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularMotiondamping(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc angularMotiondamping=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularOrthosoftness(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc angularOrthosoftness=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularOrthorestitution(self: SliderJoint): float64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularOrthorestitution=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc angularOrthodamping(self: SliderJoint): float64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc angularOrthodamping=(self: SliderJoint; val: float64) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-