Module static_body_2d

Procs

proc constantLinearVelocity(self: StaticBody2D): Vector2 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc constantLinearVelocity=(self: StaticBody2D; val: Vector2) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc constantAngularVelocity(self: StaticBody2D): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc constantAngularVelocity=(self: StaticBody2D; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc friction(self: StaticBody2D): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc friction=(self: StaticBody2D; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc bounce(self: StaticBody2D): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc bounce=(self: StaticBody2D; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}