Module visibility_enabler

Consts

ENABLER_PAUSE_ANIMATIONS = 0'i64
ENABLER_FREEZE_BODIES = 1'i64
ENABLER_MAX = 2'i64

Procs

proc pauseAnimations(self: VisibilityEnabler): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc pauseAnimations=(self: VisibilityEnabler; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc freezeBodies(self: VisibilityEnabler): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc freezeBodies=(self: VisibilityEnabler; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}

Methods

method nodeRemoved(self: VisibilityEnabler; arg0: Object) {.
gcsafe, locks: 0, base, raises: [], tags: []
.}