proc initGodotPoolByteArray(dest133165: var GodotPoolByteArray) {.inline, raises: [],
tags: []
.}
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proc initGodotPoolByteArray(dest133167: var GodotPoolByteArray;
src133169: GodotPoolByteArray) {.inline, raises: [],
tags: []
.}
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proc initGodotPoolByteArray(dest133171: var GodotPoolByteArray; arr133173: GodotArray) {.
inline, raises: [], tags: []
.}
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proc deinit(self133175: var GodotPoolByteArray) {.inline, raises: [], tags: []
.}
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proc add(self133177: var GodotPoolByteArray; data133179: byte) {.inline, raises: [],
tags: []
.}
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proc add(self133181: var GodotPoolByteArray; arr133183: GodotPoolByteArray) {.inline,
raises: [], tags: []
.}
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proc insert(self133185: var GodotPoolByteArray; idx133187: cint; data133189: byte): Error {.
inline, raises: [], tags: []
.}
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proc delete(self133191: var GodotPoolByteArray; idx133193: cint) {.inline, raises: [],
tags: []
.}
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proc reverse(self133195: var GodotPoolByteArray) {.inline, raises: [], tags: []
.}
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proc setLen(self133197: var GodotPoolByteArray; size133199: cint) {.inline, raises: [],
tags: []
.}
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proc `[]=`(self133201: var GodotPoolByteArray; idx133203: cint; data133205: byte) {.
inline, raises: [], tags: []
.}
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proc `[]`(self133207: GodotPoolByteArray; idx133209: cint): byte {.inline, raises: [],
tags: []
.}
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proc len(self133211: GodotPoolByteArray): cint {.inline, raises: [], tags: []
.}
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proc subarray(self133245: GodotPoolByteArray; idxFrom133247, idxTo133249: cint): GodotPoolByteArray {.
raises: [], tags: []
.}
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Indexes are inclusive, negative values count from the end of the array.
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proc initGodotPoolIntArray(dest133788: var GodotPoolIntArray) {.inline, raises: [],
tags: []
.}
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proc initGodotPoolIntArray(dest133790: var GodotPoolIntArray; src133792: GodotPoolIntArray) {.
inline, raises: [], tags: []
.}
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proc initGodotPoolIntArray(dest133794: var GodotPoolIntArray; arr133796: GodotArray) {.
inline, raises: [], tags: []
.}
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proc deinit(self133798: var GodotPoolIntArray) {.inline, raises: [], tags: []
.}
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proc add(self133800: var GodotPoolIntArray; data133802: cint) {.inline, raises: [],
tags: []
.}
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proc add(self133804: var GodotPoolIntArray; arr133806: GodotPoolIntArray) {.inline,
raises: [], tags: []
.}
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proc insert(self133808: var GodotPoolIntArray; idx133810: cint; data133812: cint): Error {.
inline, raises: [], tags: []
.}
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proc delete(self133814: var GodotPoolIntArray; idx133816: cint) {.inline, raises: [],
tags: []
.}
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proc reverse(self133818: var GodotPoolIntArray) {.inline, raises: [], tags: []
.}
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proc setLen(self133820: var GodotPoolIntArray; size133822: cint) {.inline, raises: [],
tags: []
.}
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proc `[]=`(self133824: var GodotPoolIntArray; idx133826: cint; data133828: cint) {.
inline, raises: [], tags: []
.}
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proc `[]`(self133830: GodotPoolIntArray; idx133832: cint): cint {.inline, raises: [],
tags: []
.}
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proc len(self133834: GodotPoolIntArray): cint {.inline, raises: [], tags: []
.}
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proc subarray(self133868: GodotPoolIntArray; idxFrom133870, idxTo133872: cint): GodotPoolIntArray {.
raises: [], tags: []
.}
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Indexes are inclusive, negative values count from the end of the array.
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proc initGodotPoolRealArray(dest134386: var GodotPoolRealArray) {.inline, raises: [],
tags: []
.}
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proc initGodotPoolRealArray(dest134388: var GodotPoolRealArray;
src134390: GodotPoolRealArray) {.inline, raises: [],
tags: []
.}
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proc initGodotPoolRealArray(dest134392: var GodotPoolRealArray; arr134394: GodotArray) {.
inline, raises: [], tags: []
.}
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proc deinit(self134396: var GodotPoolRealArray) {.inline, raises: [], tags: []
.}
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proc add(self134398: var GodotPoolRealArray; data134400: float32) {.inline, raises: [],
tags: []
.}
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proc add(self134402: var GodotPoolRealArray; arr134404: GodotPoolRealArray) {.inline,
raises: [], tags: []
.}
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proc insert(self134406: var GodotPoolRealArray; idx134408: cint; data134410: float32): Error {.
inline, raises: [], tags: []
.}
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proc delete(self134412: var GodotPoolRealArray; idx134414: cint) {.inline, raises: [],
tags: []
.}
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proc reverse(self134416: var GodotPoolRealArray) {.inline, raises: [], tags: []
.}
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proc setLen(self134418: var GodotPoolRealArray; size134420: cint) {.inline, raises: [],
tags: []
.}
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proc `[]=`(self134422: var GodotPoolRealArray; idx134424: cint; data134426: float32) {.
inline, raises: [], tags: []
.}
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proc `[]`(self134428: GodotPoolRealArray; idx134430: cint): float32 {.inline,
raises: [], tags: []
.}
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proc len(self134432: GodotPoolRealArray): cint {.inline, raises: [], tags: []
.}
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proc subarray(self134466: GodotPoolRealArray; idxFrom134468, idxTo134470: cint): GodotPoolRealArray {.
raises: [], tags: []
.}
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Indexes are inclusive, negative values count from the end of the array.
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proc initGodotPoolStringArray(dest134984: var GodotPoolStringArray) {.inline,
raises: [], tags: []
.}
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proc initGodotPoolStringArray(dest134986: var GodotPoolStringArray;
src134988: GodotPoolStringArray) {.inline, raises: [],
tags: []
.}
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proc initGodotPoolStringArray(dest134990: var GodotPoolStringArray; arr134992: GodotArray) {.
inline, raises: [], tags: []
.}
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proc deinit(self134994: var GodotPoolStringArray) {.inline, raises: [], tags: []
.}
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proc add(self134996: var GodotPoolStringArray; data134998: GodotString) {.inline,
raises: [], tags: []
.}
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proc add(self135000: var GodotPoolStringArray; arr135002: GodotPoolStringArray) {.
inline, raises: [], tags: []
.}
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proc insert(self135004: var GodotPoolStringArray; idx135006: cint; data135008: GodotString): Error {.
inline, raises: [], tags: []
.}
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proc delete(self135010: var GodotPoolStringArray; idx135012: cint) {.inline,
raises: [], tags: []
.}
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proc reverse(self135014: var GodotPoolStringArray) {.inline, raises: [], tags: []
.}
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proc setLen(self135016: var GodotPoolStringArray; size135018: cint) {.inline,
raises: [], tags: []
.}
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proc `[]=`(self135020: var GodotPoolStringArray; idx135022: cint; data135024: GodotString) {.
inline, raises: [], tags: []
.}
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proc `[]`(self135026: GodotPoolStringArray; idx135028: cint): GodotString {.inline,
raises: [], tags: []
.}
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proc len(self135030: GodotPoolStringArray): cint {.inline, raises: [], tags: []
.}
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proc subarray(self135064: GodotPoolStringArray; idxFrom135066, idxTo135068: cint): GodotPoolStringArray {.
raises: [], tags: []
.}
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Indexes are inclusive, negative values count from the end of the array.
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proc initGodotPoolVector2Array(dest135582: var GodotPoolVector2Array) {.inline,
raises: [], tags: []
.}
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proc initGodotPoolVector2Array(dest135584: var GodotPoolVector2Array;
src135586: GodotPoolVector2Array) {.inline,
raises: [], tags: []
.}
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proc initGodotPoolVector2Array(dest135588: var GodotPoolVector2Array;
arr135590: GodotArray) {.inline, raises: [], tags: []
.}
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proc deinit(self135592: var GodotPoolVector2Array) {.inline, raises: [], tags: []
.}
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proc add(self135594: var GodotPoolVector2Array; data135596: Vector2) {.inline,
raises: [], tags: []
.}
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proc add(self135598: var GodotPoolVector2Array; arr135600: GodotPoolVector2Array) {.
inline, raises: [], tags: []
.}
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proc insert(self135602: var GodotPoolVector2Array; idx135604: cint; data135606: Vector2): Error {.
inline, raises: [], tags: []
.}
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proc delete(self135608: var GodotPoolVector2Array; idx135610: cint) {.inline,
raises: [], tags: []
.}
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proc reverse(self135612: var GodotPoolVector2Array) {.inline, raises: [], tags: []
.}
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proc setLen(self135614: var GodotPoolVector2Array; size135616: cint) {.inline,
raises: [], tags: []
.}
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proc `[]=`(self135618: var GodotPoolVector2Array; idx135620: cint; data135622: Vector2) {.
inline, raises: [], tags: []
.}
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proc `[]`(self135624: GodotPoolVector2Array; idx135626: cint): Vector2 {.inline,
raises: [], tags: []
.}
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proc len(self135628: GodotPoolVector2Array): cint {.inline, raises: [], tags: []
.}
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proc subarray(self135662: GodotPoolVector2Array; idxFrom135664, idxTo135666: cint): GodotPoolVector2Array {.
raises: [], tags: []
.}
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Indexes are inclusive, negative values count from the end of the array.
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proc initGodotPoolVector3Array(dest136180: var GodotPoolVector3Array) {.inline,
raises: [], tags: []
.}
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proc initGodotPoolVector3Array(dest136182: var GodotPoolVector3Array;
src136184: GodotPoolVector3Array) {.inline,
raises: [], tags: []
.}
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proc initGodotPoolVector3Array(dest136186: var GodotPoolVector3Array;
arr136188: GodotArray) {.inline, raises: [], tags: []
.}
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proc deinit(self136190: var GodotPoolVector3Array) {.inline, raises: [], tags: []
.}
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proc add(self136192: var GodotPoolVector3Array; data136194: Vector3) {.inline,
raises: [], tags: []
.}
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proc add(self136196: var GodotPoolVector3Array; arr136198: GodotPoolVector3Array) {.
inline, raises: [], tags: []
.}
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proc insert(self136200: var GodotPoolVector3Array; idx136202: cint; data136204: Vector3): Error {.
inline, raises: [], tags: []
.}
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proc delete(self136206: var GodotPoolVector3Array; idx136208: cint) {.inline,
raises: [], tags: []
.}
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proc reverse(self136210: var GodotPoolVector3Array) {.inline, raises: [], tags: []
.}
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proc setLen(self136212: var GodotPoolVector3Array; size136214: cint) {.inline,
raises: [], tags: []
.}
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proc `[]=`(self136216: var GodotPoolVector3Array; idx136218: cint; data136220: Vector3) {.
inline, raises: [], tags: []
.}
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proc `[]`(self136222: GodotPoolVector3Array; idx136224: cint): Vector3 {.inline,
raises: [], tags: []
.}
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proc len(self136226: GodotPoolVector3Array): cint {.inline, raises: [], tags: []
.}
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proc subarray(self136260: GodotPoolVector3Array; idxFrom136262, idxTo136264: cint): GodotPoolVector3Array {.
raises: [], tags: []
.}
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Indexes are inclusive, negative values count from the end of the array.
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proc initGodotPoolColorArray(dest136778: var GodotPoolColorArray) {.inline,
raises: [], tags: []
.}
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proc initGodotPoolColorArray(dest136780: var GodotPoolColorArray;
src136782: GodotPoolColorArray) {.inline, raises: [],
tags: []
.}
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proc initGodotPoolColorArray(dest136784: var GodotPoolColorArray; arr136786: GodotArray) {.
inline, raises: [], tags: []
.}
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proc deinit(self136788: var GodotPoolColorArray) {.inline, raises: [], tags: []
.}
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proc add(self136790: var GodotPoolColorArray; data136792: Color) {.inline, raises: [],
tags: []
.}
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proc add(self136794: var GodotPoolColorArray; arr136796: GodotPoolColorArray) {.
inline, raises: [], tags: []
.}
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proc insert(self136798: var GodotPoolColorArray; idx136800: cint; data136802: Color): Error {.
inline, raises: [], tags: []
.}
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proc delete(self136804: var GodotPoolColorArray; idx136806: cint) {.inline, raises: [],
tags: []
.}
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proc reverse(self136808: var GodotPoolColorArray) {.inline, raises: [], tags: []
.}
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proc setLen(self136810: var GodotPoolColorArray; size136812: cint) {.inline,
raises: [], tags: []
.}
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proc `[]=`(self136814: var GodotPoolColorArray; idx136816: cint; data136818: Color) {.
inline, raises: [], tags: []
.}
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proc `[]`(self136820: GodotPoolColorArray; idx136822: cint): Color {.inline,
raises: [], tags: []
.}
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proc len(self136824: GodotPoolColorArray): cint {.inline, raises: [], tags: []
.}
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proc subarray(self136858: GodotPoolColorArray; idxFrom136860, idxTo136862: cint): GodotPoolColorArray {.
raises: [], tags: []
.}
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Indexes are inclusive, negative values count from the end of the array.
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