Module godotpoolarrays

Procs

proc initGodotPoolByteArray(dest133165: var GodotPoolByteArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolByteArray(dest133167: var GodotPoolByteArray;
                           src133169: GodotPoolByteArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolByteArray(dest133171: var GodotPoolByteArray; arr133173: GodotArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc deinit(self133175: var GodotPoolByteArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self133177: var GodotPoolByteArray; data133179: byte) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self133181: var GodotPoolByteArray; arr133183: GodotPoolByteArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc insert(self133185: var GodotPoolByteArray; idx133187: cint; data133189: byte): Error {.
inline, raises: [], tags: []
.}
  Source Edit
proc delete(self133191: var GodotPoolByteArray; idx133193: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc reverse(self133195: var GodotPoolByteArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc setLen(self133197: var GodotPoolByteArray; size133199: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]=`(self133201: var GodotPoolByteArray; idx133203: cint; data133205: byte) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]`(self133207: GodotPoolByteArray; idx133209: cint): byte {.
inline, raises: [], tags: []
.}
  Source Edit
proc len(self133211: GodotPoolByteArray): cint {.
inline, raises: [], tags: []
.}
  Source Edit
proc subarray(self133245: GodotPoolByteArray; idxFrom133247, idxTo133249: cint): GodotPoolByteArray {.
raises: [], tags: []
.}
Indexes are inclusive, negative values count from the end of the array.   Source Edit
proc initGodotPoolIntArray(dest133788: var GodotPoolIntArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolIntArray(dest133790: var GodotPoolIntArray; src133792: GodotPoolIntArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolIntArray(dest133794: var GodotPoolIntArray; arr133796: GodotArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc deinit(self133798: var GodotPoolIntArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self133800: var GodotPoolIntArray; data133802: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self133804: var GodotPoolIntArray; arr133806: GodotPoolIntArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc insert(self133808: var GodotPoolIntArray; idx133810: cint; data133812: cint): Error {.
inline, raises: [], tags: []
.}
  Source Edit
proc delete(self133814: var GodotPoolIntArray; idx133816: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc reverse(self133818: var GodotPoolIntArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc setLen(self133820: var GodotPoolIntArray; size133822: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]=`(self133824: var GodotPoolIntArray; idx133826: cint; data133828: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]`(self133830: GodotPoolIntArray; idx133832: cint): cint {.
inline, raises: [], tags: []
.}
  Source Edit
proc len(self133834: GodotPoolIntArray): cint {.
inline, raises: [], tags: []
.}
  Source Edit
proc subarray(self133868: GodotPoolIntArray; idxFrom133870, idxTo133872: cint): GodotPoolIntArray {.
raises: [], tags: []
.}
Indexes are inclusive, negative values count from the end of the array.   Source Edit
proc initGodotPoolRealArray(dest134386: var GodotPoolRealArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolRealArray(dest134388: var GodotPoolRealArray;
                           src134390: GodotPoolRealArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolRealArray(dest134392: var GodotPoolRealArray; arr134394: GodotArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc deinit(self134396: var GodotPoolRealArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self134398: var GodotPoolRealArray; data134400: float32) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self134402: var GodotPoolRealArray; arr134404: GodotPoolRealArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc insert(self134406: var GodotPoolRealArray; idx134408: cint; data134410: float32): Error {.
inline, raises: [], tags: []
.}
  Source Edit
proc delete(self134412: var GodotPoolRealArray; idx134414: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc reverse(self134416: var GodotPoolRealArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc setLen(self134418: var GodotPoolRealArray; size134420: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]=`(self134422: var GodotPoolRealArray; idx134424: cint; data134426: float32) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]`(self134428: GodotPoolRealArray; idx134430: cint): float32 {.
inline, raises: [], tags: []
.}
  Source Edit
proc len(self134432: GodotPoolRealArray): cint {.
inline, raises: [], tags: []
.}
  Source Edit
proc subarray(self134466: GodotPoolRealArray; idxFrom134468, idxTo134470: cint): GodotPoolRealArray {.
raises: [], tags: []
.}
Indexes are inclusive, negative values count from the end of the array.   Source Edit
proc initGodotPoolStringArray(dest134984: var GodotPoolStringArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolStringArray(dest134986: var GodotPoolStringArray;
                             src134988: GodotPoolStringArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolStringArray(dest134990: var GodotPoolStringArray; arr134992: GodotArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc deinit(self134994: var GodotPoolStringArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self134996: var GodotPoolStringArray; data134998: GodotString) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self135000: var GodotPoolStringArray; arr135002: GodotPoolStringArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc insert(self135004: var GodotPoolStringArray; idx135006: cint; data135008: GodotString): Error {.
inline, raises: [], tags: []
.}
  Source Edit
proc delete(self135010: var GodotPoolStringArray; idx135012: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc reverse(self135014: var GodotPoolStringArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc setLen(self135016: var GodotPoolStringArray; size135018: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]=`(self135020: var GodotPoolStringArray; idx135022: cint; data135024: GodotString) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]`(self135026: GodotPoolStringArray; idx135028: cint): GodotString {.
inline, raises: [], tags: []
.}
  Source Edit
proc len(self135030: GodotPoolStringArray): cint {.
inline, raises: [], tags: []
.}
  Source Edit
proc subarray(self135064: GodotPoolStringArray; idxFrom135066, idxTo135068: cint): GodotPoolStringArray {.
raises: [], tags: []
.}
Indexes are inclusive, negative values count from the end of the array.   Source Edit
proc initGodotPoolVector2Array(dest135582: var GodotPoolVector2Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolVector2Array(dest135584: var GodotPoolVector2Array;
                              src135586: GodotPoolVector2Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolVector2Array(dest135588: var GodotPoolVector2Array;
                              arr135590: GodotArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc deinit(self135592: var GodotPoolVector2Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self135594: var GodotPoolVector2Array; data135596: Vector2) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self135598: var GodotPoolVector2Array; arr135600: GodotPoolVector2Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc insert(self135602: var GodotPoolVector2Array; idx135604: cint; data135606: Vector2): Error {.
inline, raises: [], tags: []
.}
  Source Edit
proc delete(self135608: var GodotPoolVector2Array; idx135610: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc reverse(self135612: var GodotPoolVector2Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc setLen(self135614: var GodotPoolVector2Array; size135616: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]=`(self135618: var GodotPoolVector2Array; idx135620: cint; data135622: Vector2) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]`(self135624: GodotPoolVector2Array; idx135626: cint): Vector2 {.
inline, raises: [], tags: []
.}
  Source Edit
proc len(self135628: GodotPoolVector2Array): cint {.
inline, raises: [], tags: []
.}
  Source Edit
proc subarray(self135662: GodotPoolVector2Array; idxFrom135664, idxTo135666: cint): GodotPoolVector2Array {.
raises: [], tags: []
.}
Indexes are inclusive, negative values count from the end of the array.   Source Edit
proc initGodotPoolVector3Array(dest136180: var GodotPoolVector3Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolVector3Array(dest136182: var GodotPoolVector3Array;
                              src136184: GodotPoolVector3Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolVector3Array(dest136186: var GodotPoolVector3Array;
                              arr136188: GodotArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc deinit(self136190: var GodotPoolVector3Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self136192: var GodotPoolVector3Array; data136194: Vector3) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self136196: var GodotPoolVector3Array; arr136198: GodotPoolVector3Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc insert(self136200: var GodotPoolVector3Array; idx136202: cint; data136204: Vector3): Error {.
inline, raises: [], tags: []
.}
  Source Edit
proc delete(self136206: var GodotPoolVector3Array; idx136208: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc reverse(self136210: var GodotPoolVector3Array) {.
inline, raises: [], tags: []
.}
  Source Edit
proc setLen(self136212: var GodotPoolVector3Array; size136214: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]=`(self136216: var GodotPoolVector3Array; idx136218: cint; data136220: Vector3) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]`(self136222: GodotPoolVector3Array; idx136224: cint): Vector3 {.
inline, raises: [], tags: []
.}
  Source Edit
proc len(self136226: GodotPoolVector3Array): cint {.
inline, raises: [], tags: []
.}
  Source Edit
proc subarray(self136260: GodotPoolVector3Array; idxFrom136262, idxTo136264: cint): GodotPoolVector3Array {.
raises: [], tags: []
.}
Indexes are inclusive, negative values count from the end of the array.   Source Edit
proc initGodotPoolColorArray(dest136778: var GodotPoolColorArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolColorArray(dest136780: var GodotPoolColorArray;
                            src136782: GodotPoolColorArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc initGodotPoolColorArray(dest136784: var GodotPoolColorArray; arr136786: GodotArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc deinit(self136788: var GodotPoolColorArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self136790: var GodotPoolColorArray; data136792: Color) {.
inline, raises: [], tags: []
.}
  Source Edit
proc add(self136794: var GodotPoolColorArray; arr136796: GodotPoolColorArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc insert(self136798: var GodotPoolColorArray; idx136800: cint; data136802: Color): Error {.
inline, raises: [], tags: []
.}
  Source Edit
proc delete(self136804: var GodotPoolColorArray; idx136806: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc reverse(self136808: var GodotPoolColorArray) {.
inline, raises: [], tags: []
.}
  Source Edit
proc setLen(self136810: var GodotPoolColorArray; size136812: cint) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]=`(self136814: var GodotPoolColorArray; idx136816: cint; data136818: Color) {.
inline, raises: [], tags: []
.}
  Source Edit
proc `[]`(self136820: GodotPoolColorArray; idx136822: cint): Color {.
inline, raises: [], tags: []
.}
  Source Edit
proc len(self136824: GodotPoolColorArray): cint {.
inline, raises: [], tags: []
.}
  Source Edit
proc subarray(self136858: GodotPoolColorArray; idxFrom136860, idxTo136862: cint): GodotPoolColorArray {.
raises: [], tags: []
.}
Indexes are inclusive, negative values count from the end of the array.   Source Edit

Iterators

iterator items(self133213: GodotPoolByteArray): byte {.
raises: [], tags: []
.}
  Source Edit
iterator mitems(self133221: var GodotPoolByteArray): var byte {.
raises: [], tags: []
.}
  Source Edit
iterator pairs(self133229: GodotPoolByteArray): tuple[key: cint, val: byte] {.
raises: [], tags: []
.}
  Source Edit
iterator mpairs(self133237: var GodotPoolByteArray): tuple[key: cint, val: var byte] {.
raises: [], tags: []
.}
  Source Edit
iterator items(self133836: GodotPoolIntArray): cint {.
raises: [], tags: []
.}
  Source Edit
iterator mitems(self133844: var GodotPoolIntArray): var cint {.
raises: [], tags: []
.}
  Source Edit
iterator pairs(self133852: GodotPoolIntArray): tuple[key: cint, val: cint] {.
raises: [], tags: []
.}
  Source Edit
iterator mpairs(self133860: var GodotPoolIntArray): tuple[key: cint, val: var cint] {.
raises: [], tags: []
.}
  Source Edit
iterator items(self134434: GodotPoolRealArray): float32 {.
raises: [], tags: []
.}
  Source Edit
iterator mitems(self134442: var GodotPoolRealArray): var float32 {.
raises: [], tags: []
.}
  Source Edit
iterator pairs(self134450: GodotPoolRealArray): tuple[key: cint, val: float32] {.
raises: [], tags: []
.}
  Source Edit
iterator mpairs(self134458: var GodotPoolRealArray): tuple[key: cint, val: var float32] {.
raises: [], tags: []
.}
  Source Edit
iterator items(self135032: GodotPoolStringArray): GodotString {.
raises: [], tags: []
.}
  Source Edit
iterator mitems(self135040: var GodotPoolStringArray): var GodotString {.
raises: [], tags: []
.}
  Source Edit
iterator pairs(self135048: GodotPoolStringArray): tuple[key: cint, val: GodotString] {.
raises: [], tags: []
.}
  Source Edit
iterator mpairs(self135056: var GodotPoolStringArray): tuple[key: cint,
    val: var GodotString] {.
raises: [], tags: []
.}
  Source Edit
iterator items(self135630: GodotPoolVector2Array): Vector2 {.
raises: [], tags: []
.}
  Source Edit
iterator mitems(self135638: var GodotPoolVector2Array): var Vector2 {.
raises: [], tags: []
.}
  Source Edit
iterator pairs(self135646: GodotPoolVector2Array): tuple[key: cint, val: Vector2] {.
raises: [], tags: []
.}
  Source Edit
iterator mpairs(self135654: var GodotPoolVector2Array): tuple[key: cint,
    val: var Vector2] {.
raises: [], tags: []
.}
  Source Edit
iterator items(self136228: GodotPoolVector3Array): Vector3 {.
raises: [], tags: []
.}
  Source Edit
iterator mitems(self136236: var GodotPoolVector3Array): var Vector3 {.
raises: [], tags: []
.}
  Source Edit
iterator pairs(self136244: GodotPoolVector3Array): tuple[key: cint, val: Vector3] {.
raises: [], tags: []
.}
  Source Edit
iterator mpairs(self136252: var GodotPoolVector3Array): tuple[key: cint,
    val: var Vector3] {.
raises: [], tags: []
.}
  Source Edit
iterator items(self136826: GodotPoolColorArray): Color {.
raises: [], tags: []
.}
  Source Edit
iterator mitems(self136834: var GodotPoolColorArray): var Color {.
raises: [], tags: []
.}
  Source Edit
iterator pairs(self136842: GodotPoolColorArray): tuple[key: cint, val: Color] {.
raises: [], tags: []
.}
  Source Edit
iterator mpairs(self136850: var GodotPoolColorArray): tuple[key: cint, val: var Color] {.
raises: [], tags: []
.}
  Source Edit