Module input_event_screen_drag

Procs

proc index*(self: InputEventScreenDrag): int64 {.
gcsafe, locks: 0
.}
proc `index =`*(self: InputEventScreenDrag; val: int64) {.
gcsafe, locks: 0
.}
proc position*(self: InputEventScreenDrag): Vector2 {.
gcsafe, locks: 0
.}
proc `position =`*(self: InputEventScreenDrag; val: Vector2) {.
gcsafe, locks: 0
.}
proc relative*(self: InputEventScreenDrag): Vector2 {.
gcsafe, locks: 0
.}
proc `relative =`*(self: InputEventScreenDrag; val: Vector2) {.
gcsafe, locks: 0
.}
proc speed*(self: InputEventScreenDrag): Vector2 {.
gcsafe, locks: 0
.}
proc `speed =`*(self: InputEventScreenDrag; val: Vector2) {.
gcsafe, locks: 0
.}