proc target*(self: InterpolatedCamera): NodePath {.gcsafe, locks: 0
.}
-
proc `target =`*(self: InterpolatedCamera; val: NodePath) {.gcsafe, locks: 0
.}
-
proc speed*(self: InterpolatedCamera): float64 {.gcsafe, locks: 0
.}
-
proc `speed =`*(self: InterpolatedCamera; val: float64) {.gcsafe, locks: 0
.}
-
proc enabled*(self: InterpolatedCamera): bool {.gcsafe, locks: 0
.}
-
proc `enabled =`*(self: InterpolatedCamera; val: bool) {.gcsafe, locks: 0
.}
-
proc setTarget*(self: InterpolatedCamera; target: Camera) {.gcsafe, locks: 0
.}
-