proc setOffset*(self: PathFollow2D; offset: float64) {.gcsafe, locks: 0
.}
-
proc getOffset*(self: PathFollow2D): float64 {.gcsafe, locks: 0
.}
-
proc setHOffset*(self: PathFollow2D; hOffset: float64) {.gcsafe, locks: 0
.}
-
proc getHOffset*(self: PathFollow2D): float64 {.gcsafe, locks: 0
.}
-
proc setVOffset*(self: PathFollow2D; vOffset: float64) {.gcsafe, locks: 0
.}
-
proc getVOffset*(self: PathFollow2D): float64 {.gcsafe, locks: 0
.}
-
proc setUnitOffset*(self: PathFollow2D; unitOffset: float64) {.gcsafe, locks: 0
.}
-
proc getUnitOffset*(self: PathFollow2D): float64 {.gcsafe, locks: 0
.}
-
proc setRotate*(self: PathFollow2D; enable: bool) {.gcsafe, locks: 0
.}
-
proc isRotating*(self: PathFollow2D): bool {.gcsafe, locks: 0
.}
-
proc setCubicInterpolation*(self: PathFollow2D; enable: bool) {.gcsafe, locks: 0
.}
-
proc getCubicInterpolation*(self: PathFollow2D): bool {.gcsafe, locks: 0
.}
-
proc setLoop*(self: PathFollow2D; loop: bool) {.gcsafe, locks: 0
.}
-
proc hasLoop*(self: PathFollow2D): bool {.gcsafe, locks: 0
.}
-