BLEND_MODE_MIX* = 0'i64
BLEND_MODE_ADD* = 1'i64
BLEND_MODE_SUB* = 2'i64
BLEND_MODE_MUL* = 3'i64
BLEND_MODE_PREMULT_ALPHA* = 4'i64
LIGHT_MODE_NORMAL* = 0'i64
LIGHT_MODE_UNSHADED* = 1'i64
LIGHT_MODE_LIGHT_ONLY* = 2'i64
proc blendMode*(self: CanvasItemMaterial): int64 {.gcsafe, locks: 0.}
proc `blendMode =`*(self: CanvasItemMaterial; val: int64) {.gcsafe, locks: 0.}
proc lightMode*(self: CanvasItemMaterial): int64 {.gcsafe, locks: 0.}
proc `lightMode =`*(self: CanvasItemMaterial; val: int64) {.gcsafe, locks: 0.}