Module navigation_mesh

Procs

proc vertices*(self: NavigationMesh): PoolVector3Array {.
gcsafe, locks: 0
.}
proc `vertices =`*(self: NavigationMesh; val: PoolVector3Array) {.
gcsafe, locks: 0
.}
proc polygons*(self: NavigationMesh): Array {.
gcsafe, locks: 0
.}
proc `polygons =`*(self: NavigationMesh; val: Array) {.
gcsafe, locks: 0
.}
proc addPolygon*(self: NavigationMesh; polygon: PoolIntArray) {.
gcsafe, locks: 0
.}
proc getPolygonCount*(self: NavigationMesh): int64 {.
gcsafe, locks: 0
.}
proc getPolygon*(self: NavigationMesh; idx: int64): PoolIntArray {.
gcsafe, locks: 0
.}
proc clearPolygons*(self: NavigationMesh) {.
gcsafe, locks: 0
.}