proc updateMode*(self: ReflectionProbe): int64 {.gcsafe, locks: 0
.} 
- 
 
proc `updateMode =`*(self: ReflectionProbe; val: int64) {.gcsafe, locks: 0
.} 
- 
 
proc intensity*(self: ReflectionProbe): float64 {.gcsafe, locks: 0
.} 
- 
 
proc `intensity =`*(self: ReflectionProbe; val: float64) {.gcsafe, locks: 0
.} 
- 
 
proc maxDistance*(self: ReflectionProbe): float64 {.gcsafe, locks: 0
.} 
- 
 
proc `maxDistance =`*(self: ReflectionProbe; val: float64) {.gcsafe, locks: 0
.} 
- 
 
proc extents*(self: ReflectionProbe): Vector2 {.gcsafe, locks: 0
.} 
- 
 
proc `extents =`*(self: ReflectionProbe; val: Vector2) {.gcsafe, locks: 0
.} 
- 
 
proc originOffset*(self: ReflectionProbe): Vector2 {.gcsafe, locks: 0
.} 
- 
 
proc `originOffset =`*(self: ReflectionProbe; val: Vector2) {.gcsafe, locks: 0
.} 
- 
 
proc boxProjection*(self: ReflectionProbe): bool {.gcsafe, locks: 0
.} 
- 
 
proc `boxProjection =`*(self: ReflectionProbe; val: bool) {.gcsafe, locks: 0
.} 
- 
 
proc enableShadows*(self: ReflectionProbe): bool {.gcsafe, locks: 0
.} 
- 
 
proc `enableShadows =`*(self: ReflectionProbe; val: bool) {.gcsafe, locks: 0
.} 
- 
 
proc cullMask*(self: ReflectionProbe): int64 {.gcsafe, locks: 0
.} 
- 
 
proc `cullMask =`*(self: ReflectionProbe; val: int64) {.gcsafe, locks: 0
.} 
- 
 
proc interiorEnable*(self: ReflectionProbe): bool {.gcsafe, locks: 0
.} 
- 
 
proc `interiorEnable =`*(self: ReflectionProbe; val: bool) {.gcsafe, locks: 0
.} 
- 
 
proc interiorAmbientColor*(self: ReflectionProbe): Color {.gcsafe, locks: 0
.} 
- 
 
proc `interiorAmbientColor =`*(self: ReflectionProbe; val: Color) {.gcsafe, locks: 0
.} 
- 
 
proc interiorAmbientEnergy*(self: ReflectionProbe): float64 {.gcsafe, locks: 0
.} 
- 
 
proc `interiorAmbientEnergy =`*(self: ReflectionProbe; val: float64) {.gcsafe, locks: 0
.} 
- 
 
proc interiorAmbientContrib*(self: ReflectionProbe): float64 {.gcsafe, locks: 0
.} 
- 
 
proc `interiorAmbientContrib =`*(self: ReflectionProbe; val: float64) {.gcsafe,
    locks: 0
.} 
-