Module remote_transform_2d

Procs

proc remotePath*(self: RemoteTransform2D): NodePath {.
gcsafe, locks: 0
.}
proc `remotePath =`*(self: RemoteTransform2D; val: NodePath) {.
gcsafe, locks: 0
.}
proc useGlobalCoordinates*(self: RemoteTransform2D): bool {.
gcsafe, locks: 0
.}
proc `useGlobalCoordinates =`*(self: RemoteTransform2D; val: bool) {.
gcsafe, locks: 0
.}
proc updatePosition*(self: RemoteTransform2D): bool {.
gcsafe, locks: 0
.}
proc `updatePosition =`*(self: RemoteTransform2D; val: bool) {.
gcsafe, locks: 0
.}
proc updateRotation*(self: RemoteTransform2D): bool {.
gcsafe, locks: 0
.}
proc `updateRotation =`*(self: RemoteTransform2D; val: bool) {.
gcsafe, locks: 0
.}
proc updateScale*(self: RemoteTransform2D): bool {.
gcsafe, locks: 0
.}
proc `updateScale =`*(self: RemoteTransform2D; val: bool) {.
gcsafe, locks: 0
.}