proc radius*(self: SphereMesh): float64 {.gcsafe, locks: 0
.} 
- 
 
proc `radius =`*(self: SphereMesh; val: float64) {.gcsafe, locks: 0
.} 
- 
 
proc height*(self: SphereMesh): float64 {.gcsafe, locks: 0
.} 
- 
 
proc `height =`*(self: SphereMesh; val: float64) {.gcsafe, locks: 0
.} 
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proc radialSegments*(self: SphereMesh): int64 {.gcsafe, locks: 0
.} 
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proc `radialSegments =`*(self: SphereMesh; val: int64) {.gcsafe, locks: 0
.} 
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proc rings*(self: SphereMesh): int64 {.gcsafe, locks: 0
.} 
- 
 
proc `rings =`*(self: SphereMesh; val: int64) {.gcsafe, locks: 0
.} 
- 
 
proc isHemisphere*(self: SphereMesh): bool {.gcsafe, locks: 0
.} 
- 
 
proc `isHemisphere =`*(self: SphereMesh; val: bool) {.gcsafe, locks: 0
.} 
-