proc texture*(self: StyleBoxTexture): Texture {.gcsafe, locks: 0
.} 
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proc `texture =`*(self: StyleBoxTexture; val: Texture) {.gcsafe, locks: 0
.} 
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proc normalMap*(self: StyleBoxTexture): Texture {.gcsafe, locks: 0
.} 
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proc `normalMap =`*(self: StyleBoxTexture; val: Texture) {.gcsafe, locks: 0
.} 
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proc regionRect*(self: StyleBoxTexture): Rect2 {.gcsafe, locks: 0
.} 
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proc `regionRect =`*(self: StyleBoxTexture; val: Rect2) {.gcsafe, locks: 0
.} 
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proc marginLeft*(self: StyleBoxTexture): float64 {.gcsafe, locks: 0
.} 
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proc `marginLeft =`*(self: StyleBoxTexture; val: float64) {.gcsafe, locks: 0
.} 
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proc marginRight*(self: StyleBoxTexture): float64 {.gcsafe, locks: 0
.} 
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proc `marginRight =`*(self: StyleBoxTexture; val: float64) {.gcsafe, locks: 0
.} 
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proc marginTop*(self: StyleBoxTexture): float64 {.gcsafe, locks: 0
.} 
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proc `marginTop =`*(self: StyleBoxTexture; val: float64) {.gcsafe, locks: 0
.} 
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proc marginBottom*(self: StyleBoxTexture): float64 {.gcsafe, locks: 0
.} 
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proc `marginBottom =`*(self: StyleBoxTexture; val: float64) {.gcsafe, locks: 0
.} 
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proc expandMarginLeft*(self: StyleBoxTexture): float64 {.gcsafe, locks: 0
.} 
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proc `expandMarginLeft =`*(self: StyleBoxTexture; val: float64) {.gcsafe, locks: 0
.} 
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proc expandMarginRight*(self: StyleBoxTexture): float64 {.gcsafe, locks: 0
.} 
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proc `expandMarginRight =`*(self: StyleBoxTexture; val: float64) {.gcsafe, locks: 0
.} 
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proc expandMarginTop*(self: StyleBoxTexture): float64 {.gcsafe, locks: 0
.} 
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proc `expandMarginTop =`*(self: StyleBoxTexture; val: float64) {.gcsafe, locks: 0
.} 
- 
 
proc expandMarginBottom*(self: StyleBoxTexture): float64 {.gcsafe, locks: 0
.} 
- 
 
proc `expandMarginBottom =`*(self: StyleBoxTexture; val: float64) {.gcsafe, locks: 0
.} 
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proc modulateColor*(self: StyleBoxTexture): Color {.gcsafe, locks: 0
.} 
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proc `modulateColor =`*(self: StyleBoxTexture; val: Color) {.gcsafe, locks: 0
.} 
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proc drawCenter*(self: StyleBoxTexture): bool {.gcsafe, locks: 0
.} 
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proc `drawCenter =`*(self: StyleBoxTexture; val: bool) {.gcsafe, locks: 0
.} 
-