Procs
proc pauseAnimations*(self: VisibilityEnabler): bool {.
gcsafe, locks: 0.}proc `pauseAnimations =`*(self: VisibilityEnabler; val: bool) {.
gcsafe, locks: 0.}proc freezeBodies*(self: VisibilityEnabler): bool {.
gcsafe, locks: 0.}proc `freezeBodies =`*(self: VisibilityEnabler; val: bool) {.
gcsafe, locks: 0.}