proc newPoolByteArray(): PoolByteArray {.inline, raises: [Exception],
tags: [RootEffect]
.}
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proc godotPoolByteArray(self126086: PoolByteArray): ptr GodotPoolByteArray {.inline,
raises: [], tags: []
.}
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WARNING: do not keep the returned value for longer than the lifetime of the array.
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proc newPoolByteArray(arr126088: GodotPoolByteArray): PoolByteArray {.inline,
raises: [Exception], tags: [RootEffect]
.}
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proc newPoolIntArray(): PoolIntArray {.inline, raises: [Exception], tags: [RootEffect]
.}
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proc godotPoolIntArray(self126147: PoolIntArray): ptr GodotPoolIntArray {.inline,
raises: [], tags: []
.}
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WARNING: do not keep the returned value for longer than the lifetime of the array.
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proc newPoolIntArray(arr126149: GodotPoolIntArray): PoolIntArray {.inline,
raises: [Exception], tags: [RootEffect]
.}
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proc newPoolRealArray(): PoolRealArray {.inline, raises: [Exception],
tags: [RootEffect]
.}
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proc godotPoolRealArray(self126210: PoolRealArray): ptr GodotPoolRealArray {.inline,
raises: [], tags: []
.}
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WARNING: do not keep the returned value for longer than the lifetime of the array.
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proc newPoolRealArray(arr126212: GodotPoolRealArray): PoolRealArray {.inline,
raises: [Exception], tags: [RootEffect]
.}
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proc newPoolVector2Array(): PoolVector2Array {.inline, raises: [Exception],
tags: [RootEffect]
.}
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proc godotPoolVector2Array(self126273: PoolVector2Array): ptr GodotPoolVector2Array {.
inline, raises: [], tags: []
.}
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WARNING: do not keep the returned value for longer than the lifetime of the array.
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proc newPoolVector2Array(arr126275: GodotPoolVector2Array): PoolVector2Array {.
inline, raises: [Exception], tags: [RootEffect]
.}
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proc newPoolVector3Array(): PoolVector3Array {.inline, raises: [Exception],
tags: [RootEffect]
.}
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proc godotPoolVector3Array(self126336: PoolVector3Array): ptr GodotPoolVector3Array {.
inline, raises: [], tags: []
.}
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WARNING: do not keep the returned value for longer than the lifetime of the array.
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proc newPoolVector3Array(arr126338: GodotPoolVector3Array): PoolVector3Array {.
inline, raises: [Exception], tags: [RootEffect]
.}
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proc newPoolColorArray(): PoolColorArray {.inline, raises: [Exception],
tags: [RootEffect]
.}
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proc godotPoolColorArray(self126399: PoolColorArray): ptr GodotPoolColorArray {.
inline, raises: [], tags: []
.}
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WARNING: do not keep the returned value for longer than the lifetime of the array.
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proc newPoolColorArray(arr126401: GodotPoolColorArray): PoolColorArray {.inline,
raises: [Exception], tags: [RootEffect]
.}
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proc newPoolStringArray(): PoolStringArray {.inline, raises: [Exception],
tags: [RootEffect]
.}
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proc godotPoolStringArray(self126462: PoolStringArray): ptr GodotPoolStringArray {.
inline, raises: [], tags: []
.}
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WARNING: do not keep the returned value for longer than the lifetime of the array.
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proc newPoolStringArray(arr126464: GodotPoolStringArray): PoolStringArray {.inline,
raises: [Exception], tags: [RootEffect]
.}
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proc newPoolByteArray(arr171002: Array): PoolByteArray {.inline, raises: [], tags: []
.}
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proc add(self171004: PoolByteArray; arr171006: PoolByteArray) {.inline, raises: [],
tags: []
.}
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proc delete(self171008: PoolByteArray; idx171010: int) {.inline, raises: [], tags: []
.}
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proc reverse(self171012: PoolByteArray) {.inline, raises: [], tags: []
.}
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proc setLen(self171014: PoolByteArray; size171016: int) {.inline, raises: [], tags: []
.}
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proc len(self171018: PoolByteArray): int {.inline, raises: [], tags: []
.}
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proc add(self171020: PoolByteArray; data171022: uint8) {.inline, raises: [], tags: []
.}
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proc insert(self171024: PoolByteArray; idx171026: int; data171028: uint8): Error {.
inline, raises: [], tags: []
.}
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proc `[]=`(self171030: PoolByteArray; idx171032: int; data171034: uint8) {.inline,
raises: [], tags: []
.}
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proc `[]`(self171036: PoolByteArray; idx171038: int): uint8 {.inline, raises: [],
tags: []
.}
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proc newPoolIntArray(arr171202: Array): PoolIntArray {.inline, raises: [], tags: []
.}
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proc add(self171204: PoolIntArray; arr171206: PoolIntArray) {.inline, raises: [],
tags: []
.}
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proc delete(self171208: PoolIntArray; idx171210: int) {.inline, raises: [], tags: []
.}
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proc reverse(self171212: PoolIntArray) {.inline, raises: [], tags: []
.}
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proc setLen(self171214: PoolIntArray; size171216: int) {.inline, raises: [], tags: []
.}
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proc len(self171218: PoolIntArray): int {.inline, raises: [], tags: []
.}
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proc add(self171220: PoolIntArray; data171222: cint) {.inline, raises: [], tags: []
.}
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proc insert(self171224: PoolIntArray; idx171226: int; data171228: cint): Error {.inline,
raises: [], tags: []
.}
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proc `[]=`(self171230: PoolIntArray; idx171232: int; data171234: cint) {.inline,
raises: [], tags: []
.}
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proc `[]`(self171236: PoolIntArray; idx171238: int): cint {.inline, raises: [], tags: []
.}
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proc newPoolRealArray(arr171402: Array): PoolRealArray {.inline, raises: [], tags: []
.}
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proc add(self171404: PoolRealArray; arr171406: PoolRealArray) {.inline, raises: [],
tags: []
.}
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proc delete(self171408: PoolRealArray; idx171410: int) {.inline, raises: [], tags: []
.}
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proc reverse(self171412: PoolRealArray) {.inline, raises: [], tags: []
.}
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proc setLen(self171414: PoolRealArray; size171416: int) {.inline, raises: [], tags: []
.}
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proc len(self171418: PoolRealArray): int {.inline, raises: [], tags: []
.}
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proc add(self171420: PoolRealArray; data171422: float64) {.inline, raises: [], tags: []
.}
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proc insert(self171424: PoolRealArray; idx171426: int; data171428: float64): Error {.
inline, raises: [], tags: []
.}
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proc `[]=`(self171430: PoolRealArray; idx171432: int; data171434: float64) {.inline,
raises: [], tags: []
.}
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proc `[]`(self171436: PoolRealArray; idx171438: int): float64 {.inline, raises: [],
tags: []
.}
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proc newPoolVector2Array(arr171602: Array): PoolVector2Array {.inline, raises: [],
tags: []
.}
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proc add(self171604: PoolVector2Array; arr171606: PoolVector2Array) {.inline,
raises: [], tags: []
.}
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proc delete(self171608: PoolVector2Array; idx171610: int) {.inline, raises: [], tags: []
.}
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proc reverse(self171612: PoolVector2Array) {.inline, raises: [], tags: []
.}
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proc setLen(self171614: PoolVector2Array; size171616: int) {.inline, raises: [],
tags: []
.}
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proc len(self171618: PoolVector2Array): int {.inline, raises: [], tags: []
.}
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proc add(self171620: PoolVector2Array; data171622: Vector2) {.inline, raises: [],
tags: []
.}
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proc insert(self171624: PoolVector2Array; idx171626: int; data171628: Vector2): Error {.
inline, raises: [], tags: []
.}
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proc `[]=`(self171630: PoolVector2Array; idx171632: int; data171634: Vector2) {.inline,
raises: [], tags: []
.}
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proc `[]`(self171636: PoolVector2Array; idx171638: int): Vector2 {.inline, raises: [],
tags: []
.}
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proc newPoolVector3Array(arr171802: Array): PoolVector3Array {.inline, raises: [],
tags: []
.}
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proc add(self171804: PoolVector3Array; arr171806: PoolVector3Array) {.inline,
raises: [], tags: []
.}
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proc delete(self171808: PoolVector3Array; idx171810: int) {.inline, raises: [], tags: []
.}
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proc reverse(self171812: PoolVector3Array) {.inline, raises: [], tags: []
.}
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proc setLen(self171814: PoolVector3Array; size171816: int) {.inline, raises: [],
tags: []
.}
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proc len(self171818: PoolVector3Array): int {.inline, raises: [], tags: []
.}
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proc add(self171820: PoolVector3Array; data171822: Vector3) {.inline, raises: [],
tags: []
.}
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proc insert(self171824: PoolVector3Array; idx171826: int; data171828: Vector3): Error {.
inline, raises: [], tags: []
.}
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proc `[]=`(self171830: PoolVector3Array; idx171832: int; data171834: Vector3) {.inline,
raises: [], tags: []
.}
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proc `[]`(self171836: PoolVector3Array; idx171838: int): Vector3 {.inline, raises: [],
tags: []
.}
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proc newPoolColorArray(arr172002: Array): PoolColorArray {.inline, raises: [], tags: []
.}
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proc add(self172004: PoolColorArray; arr172006: PoolColorArray) {.inline, raises: [],
tags: []
.}
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proc delete(self172008: PoolColorArray; idx172010: int) {.inline, raises: [], tags: []
.}
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proc reverse(self172012: PoolColorArray) {.inline, raises: [], tags: []
.}
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proc setLen(self172014: PoolColorArray; size172016: int) {.inline, raises: [], tags: []
.}
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proc len(self172018: PoolColorArray): int {.inline, raises: [], tags: []
.}
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proc add(self172020: PoolColorArray; data172022: Color) {.inline, raises: [], tags: []
.}
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proc insert(self172024: PoolColorArray; idx172026: int; data172028: Color): Error {.
inline, raises: [], tags: []
.}
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proc `[]=`(self172030: PoolColorArray; idx172032: int; data172034: Color) {.inline,
raises: [], tags: []
.}
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proc `[]`(self172036: PoolColorArray; idx172038: int): Color {.inline, raises: [],
tags: []
.}
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proc newPoolStringArray(arr172202: Array): PoolStringArray {.inline, raises: [],
tags: []
.}
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proc add(self172204: PoolStringArray; arr172206: PoolStringArray) {.inline,
raises: [], tags: []
.}
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proc delete(self172208: PoolStringArray; idx172210: int) {.inline, raises: [], tags: []
.}
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proc reverse(self172212: PoolStringArray) {.inline, raises: [], tags: []
.}
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proc setLen(self172214: PoolStringArray; size172216: int) {.inline, raises: [], tags: []
.}
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proc len(self172218: PoolStringArray): int {.inline, raises: [], tags: []
.}
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proc add(self: PoolStringArray; data: string) {.raises: [], tags: []
.}
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proc insert(self: PoolStringArray; idx: int; data: string): Error {.raises: [], tags: []
.}
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proc `[]=`(self: PoolStringArray; idx: int; data: string) {.raises: [], tags: []
.}
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proc `[]`(self: PoolStringArray; idx: int): string {.raises: [], tags: []
.}
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