proc controllerId(self: ARVRController): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc controllerId=(self: ARVRController; val: int64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc rumble(self: ARVRController): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc rumble=(self: ARVRController; val: float64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getControllerName(self: ARVRController): string {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getJoystickId(self: ARVRController): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc isButtonPressed(self: ARVRController; button: int64): int64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getJoystickAxis(self: ARVRController; axis: int64): float64 {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getIsActive(self: ARVRController): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getHand(self: ARVRController): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-